MyServer (TEST)
Offline 81.90.31.5:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 259/2000
- 95/2000
- 133/200
- 37/200
- 48/300
- 8/100
Quick answers
from the figures on this pageWipe timing
When does MyServer (TEST) wipe?
The rhythm of MyServer (TEST)'s wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 9 hours ago.
Lists and filters
How should you read the tags on MyServer (TEST)?
Tags published by MyServer (TEST), read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server holds 100 slots; ts10 (Group limit): Team cap: 10; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does MyServer (TEST) appear in Rust Metrics lists and filters?
On Rust Metrics, MyServer (TEST) sits in these lists: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does MyServer (TEST) sit in the rankings?
Player hours over seven days put MyServer (TEST) at #15,358, in the top 69% of all ranked servers.
What player count does MyServer (TEST) carry?
MyServer (TEST) is not responding; status offline, last seen 3 days 20 hours ago. Check: player average. 0 over the last seven days.
Operator and location
What location is MyServer (TEST) hosted in?
Reading: location. MyServer (TEST) gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 81.90.31.5:28015.
What Rust version is MyServer (TEST) on?
Reading: MyServer (TEST), Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is MyServer (TEST), and is it online now?
Check: connection. MyServer (TEST) is offline at this moment. Last contact was 3 days 20 hours ago. Reading: 0% uptime over the last 3 full days. It was up 0 of 72 hours. The first sighting on Rust Metrics was 25 October 2026.
Settings and map
What settings and rules apply on MyServer (TEST)?
Reading the name gives no gather rate for MyServer (TEST). Group size, maximum: 10 players. The mode is pve. Note the following: other players are not fought. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is off.
Join
How do you connect to MyServer (TEST)?
Check: join. Open Rust, press F1, then enter client.connect 81.90.31.5:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.