RUST METRICSFlight deck · live data
Data live Servers11,795 Players86,398 Populated3,928 Fresh wipes 3 h157 Scan5 min
‹ All servers81.9.119.151:28015
Offline Full Queue Fresh wipe Wipe due No query

MyServer

Offline 81.9.119.151:28015 checked 30d ago

moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,544top 61%
Last wipe61d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does MyServer wipe?

To tell the rhythm of MyServer, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 61 days 6 hours ago the current world was made.

Tag meanings

How should you read the tags on MyServer?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots in total; ts10 (Group limit): You may team up with at most 10; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from MyServer. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does MyServer appear in Rust Metrics lists and filters?

These Rust Metrics lists carry MyServer: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does MyServer sit in the rankings?

Ranking for MyServer: #14,544 on seven-day player hours, top 61% of all ranked servers.

What player count does MyServer carry?

Status for MyServer: offline. Last seen 30 days 21 hours ago.

Server

Which location does MyServer run from?

No region comes from MyServer. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 81.9.119.151:28015.

What Rust version is MyServer on?

Rust network protocol 2633 and build 165217 on Windows is the build MyServer runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is MyServer, and is it online now?

MyServer reports offline. The last reading came 30 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 27 September 2026.

Settings and map

How is MyServer configured, and what rules are in force?

Reading the name gives no gather rate for MyServer. Check: group limit. Up to 10 players. Mode check gives pve; fighting between players is off. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Join

How can you get onto MyServer?

To join: start Rust, press F1 and type client.connect 81.9.119.151:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^p,gmvanilla,cs165217,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players 100 slots in total.
ts10
Group limit You may team up with at most 10.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build Build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.