MyServer (TEST)
Offline 81.9.119.133:28015 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 105/2000
- 129/2000
- 39/200
- 64/200
- 25/300
- 40/100
Quick answers
from the figures on this pageWipe timing
When does MyServer (TEST) wipe?
To tell the rhythm of MyServer (TEST), too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 27 days 15 hours ago the current world was made.
Tag meanings
How should you read the tags on MyServer (TEST)?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots in total; ts10 (Group limit): Team cap: 10; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from MyServer (TEST). Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show MyServer (TEST)?
These Rust Metrics lists carry MyServer (TEST): Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does MyServer (TEST) hold among Rust servers?
Ranking for MyServer (TEST): #15,346 on seven-day player hours, top 71% of all ranked servers.
What player count does MyServer (TEST) carry?
Status for MyServer (TEST): offline. Last seen 15 days 17 hours ago.
Server details
What location is MyServer (TEST) hosted in?
No region comes from MyServer (TEST). Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 81.9.119.133:28015.
What Rust version is MyServer (TEST) on?
Rust network protocol 2634 and build 167781 on Windows is the build MyServer (TEST) runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is MyServer (TEST), and is it online now?
Check: connection. MyServer (TEST) is offline at this moment. Last contact was 15 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on MyServer (TEST)?
Reading the name gives no gather rate for MyServer (TEST). Group size, maximum: 10 players. Mode check gives pve; fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Connection
How do you connect to MyServer (TEST)?
To join: start Rust, press F1 and type client.connect 81.9.119.133:28015. Or press Launch Rust here and Steam opens the game and connects you.