RUST METRICSFlight deck · live data
Data live Servers11,706 Players60,014 Populated3,275 Fresh wipes 3 h142 Scan5 min
‹ All servers81.88.215.83:35400
Offline Full Queue Fresh wipe Wipe due No query

[RU] Kalashnikov | Vanilla | Weelky | X2

Offline 81.88.215.83:35400 checked 1d ago

2x moddedoxide
COM 1 · connect

Server instruments

last reading Wed 16:00 UTC
0 31 62 92 123 PAX 0 /123

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 236 SERVER FPS

Server fps

48 h low 227 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 119,029 ×1000

Entities

48 h range 102,636–119,511 · memory 2,850 MB
1239 ET SINCE RESTART 05:59

Uptime

5 h 59 min since its last restart, at the last reading
7-day average0peak 2
Rank#7,576top 34%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Memory2,850MBat the last reading
REC 1

Players

AveragePeak
0123402:0005:0008:0010:0013:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040002:0005:0008:0010:0013:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:09 UTC7d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on [RU] Kalashnikov | Vanilla | Weelky | X2 when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 3 hours in.

How often does [RU] Kalashnikov | Vanilla | Weelky | X2 wipe, and when?

The rhythm of [RU] Kalashnikov | Vanilla | Weelky | X2's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 7 days 5 hours ago.

Tag meanings

Which tags does [RU] Kalashnikov | Vanilla | Weelky | X2 carry, and what do they mean?

Tags published by [RU] Kalashnikov | Vanilla | Weelky | X2, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp123 (Max players): The server holds 123 slots; ts99 (Group limit): Team cap: 99; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who is in charge of [RU] Kalashnikov | Vanilla | Weelky | X2?

Check: operator. The kalashnikovrust.ru hostname comes from [RU] Kalashnikov | Vanilla | Weelky | X2 alone; no other server we track uses it.

Where does [RU] Kalashnikov | Vanilla | Weelky | X2 appear in Rust Metrics lists and filters?

On Rust Metrics, [RU] Kalashnikov | Vanilla | Weelky | X2 sits in these lists: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player count

What position does [RU] Kalashnikov | Vanilla | Weelky | X2 hold among Rust servers?

Ranking for [RU] Kalashnikov | Vanilla | Weelky | X2: #7,576 on seven-day player hours, top 34% of all ranked servers.

What is the population on [RU] Kalashnikov | Vanilla | Weelky | X2?

[RU] Kalashnikov | Vanilla | Weelky | X2 is not responding; status offline, last seen 32 hours ago. Seven-day check: 0 players on average. Peak reading: 2.

Server

Where does [RU] Kalashnikov | Vanilla | Weelky | X2 sit?

Check: location. No region tag comes from [RU] Kalashnikov | Vanilla | Weelky | X2, but the name points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 81.88.215.83:35400.

What Rust version is [RU] Kalashnikov | Vanilla | Weelky | X2 on?

Rust network protocol 2635 and build 168909 on Windows is the build [RU] Kalashnikov | Vanilla | Weelky | X2 runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for [RU] Kalashnikov | Vanilla | Weelky | X2?

Reading: 236 server fps on average across the last 48 hours. It never dropped below 227. Check: entities. The peak was 119,511, counting buildings, deployables and the rest of the world. Memory peak: 3,051 MB. Expect lag when fps falls and entities climb.

What is the uptime on [RU] Kalashnikov | Vanilla | Weelky | X2, and is it online?

Reading: offline. [RU] Kalashnikov | Vanilla | Weelky | X2 last answered 32 hours ago. Check: restart. The uptime it reports puts the last restart about 5 hours ago. Reading: 82% uptime over the last 7 full days. It was up 137 of 168 hours. Check: first contact. Rust Metrics logged it on 15 October 2026.

Settings and map

What rules does [RU] Kalashnikov | Vanilla | Weelky | X2 enforce, and what are its settings?

Gather rate check: 2x. That comes from the name [RU] Kalashnikov | Vanilla | Weelky | X2. Group size, maximum: 99 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is [RU] Kalashnikov | Vanilla | Weelky | X2 on?

From seed 4500, the game generates the procedural map on [RU] Kalashnikov | Vanilla | Weelky | X2. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How do you connect to [RU] Kalashnikov | Vanilla | Weelky | X2?

To join: start Rust, press F1 and type client.connect 81.88.215.83:35400. Or press Launch Rust here and Steam opens the game and connects you. https://kalashnikovrust.ru/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp123,ptrak,$r?,v2635,gmvanilla,cs168909,ts99,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp123
Max players The server holds 123 slots.
ts99
Group limit Team cap: 99.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.