RUST METRICSFlight deck · live data
Data live Servers11,899 Players104,128 Populated4,035 Fresh wipes 3 h421 Scan5 min
‹ All servers81.79.156.129:28015
Offline Full Queue Fresh wipe Wipe due No query

BoltonKing Private

Offline 81.79.156.129:28015 checked 11d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.8 1.5 2.2 3 PAX 0 /3

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,275top 70%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does BoltonKing Private wipe?

To tell the rhythm of BoltonKing Private, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 25 days 5 hours ago the current world was made.

Tag meanings

Which tags does BoltonKing Private carry, and what do they mean?

These are the tags BoltonKing Private publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does BoltonKing Private appear in Rust Metrics lists and filters?

Rust Metrics lists featuring BoltonKing Private: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does BoltonKing Private sit in the rankings?

Ranking for BoltonKing Private: #15,275 on seven-day player hours, top 70% of all ranked servers.

How full does BoltonKing Private get?

Status for BoltonKing Private: offline. Last seen 11 days 2 hours ago.

Operator and location

Where does BoltonKing Private sit?

Reading: location. BoltonKing Private gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 81.79.156.129:28015.

What Rust version is BoltonKing Private on?

Reading: BoltonKing Private, Rust network protocol 2634 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.

Is BoltonKing Private up, and how often does it stay up?

Check: connection. BoltonKing Private is offline at this moment. Last contact was 11 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 17 October 2026, recorded by Rust Metrics.

Map and rules

What rules does BoltonKing Private enforce, and what are its settings?

No gather rate appears in the name: BoltonKing Private. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on BoltonKing Private?

Check: map. Procedural, size 4,000, seed 1126848701, generated by the game on BoltonKing Private. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How do you connect to BoltonKing Private?

Check: join. Open Rust, press F1, then enter client.connect 81.79.156.129:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp3
Max players The server holds 3 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.