RustyRing, EU, 50% Decay
Online 81.16.176.157:7201 checked 11m ago
Server instruments
last reading Thu 10:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 42 · below 20 is lag, below 10 is badEntities
48 h range 68,149–71,002 · memory 3,414 MBUptime
2 days 17 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 08:29 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 120/100
- 187/225
- 69/700
- 11/200
- 19/1000
- 213/700
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on RustyRing, EU, 50% Decay?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 7 hours in.
How often does RustyRing, EU, 50% Decay wipe, and when?
The rhythm of RustyRing, EU, 50% Decay's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 11 days 2 hours ago the current world was made.
Tag meanings
How should you read the tags on RustyRing, EU, 50% Decay?
These are the tags RustyRing, EU, 50% Decay publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RustyRing, EU, 50% Decay appear in Rust Metrics lists and filters?
On Rust Metrics, RustyRing, EU, 50% Decay sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does RustyRing, EU, 50% Decay hold among Rust servers?
Ranking for RustyRing, EU, 50% Decay: #15,323 on seven-day player hours, top 69% of all ranked servers.
What player count does RustyRing, EU, 50% Decay carry?
0 of 150 slots are filled on RustyRing, EU, 50% Decay right now. Check: player average. 0 over the last seven days.
Server details
Where does RustyRing, EU, 50% Decay sit?
Reading: location. Nothing in the tags, but the name of RustyRing, EU, 50% Decay points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 81.16.176.157:7201.
What Rust version is RustyRing, EU, 50% Decay on?
Version check: Rust network protocol 2635 and build 167781 on Linux, run by RustyRing, EU, 50% Decay. Matching protocol is required to join. Let Steam update your game.
Is performance on RustyRing, EU, 50% Decay within range?
Reading: 94 server fps on average across the last 48 hours. It never dropped below 42. Reading: 71,002 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,715 MB. What players call lag comes from low fps and an entity count on the rise.
Is RustyRing, EU, 50% Decay up, and how often does it stay up?
RustyRing, EU, 50% Decay reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 2 days 17 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What settings and rules apply on RustyRing, EU, 50% Decay?
No gather rate appears in the name: RustyRing, EU, 50% Decay. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is RustyRing, EU, 50% Decay on?
Size 3,500 and seed 1048813131: the game generates the procedural map on RustyRing, EU, 50% Decay from them. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join RustyRing, EU, 50% Decay?
Check: join. Open Rust, press F1, then enter client.connect 81.16.176.157:7201. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.
