RUST METRICSFlight deck · live data
Data live Servers11,808 Players76,491 Populated3,745 Fresh wipes 3 h114 Scan5 min
‹ All servers80.92.235.210:28015
Offline Full Queue Fresh wipe Wipe due No query

Rustivka Incident | PvEvP | Hardened | Monthly | EU

Offline 80.92.235.210:28015 checked 37d ago

monthly wipes moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,452top 67%
Last wipe45d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Rustivka Incident | PvEvP | Hardened | Monthly | EU follow?

From the force wipe, the next wipe of Rustivka Incident | PvEvP | Hardened | Monthly | EU is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 45 days 22 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Lists and filters

How should you read the tags on Rustivka Incident | PvEvP | Hardened | Monthly | EU?

These are the tags Rustivka Incident | PvEvP | Hardened | Monthly | EU publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rustivka Incident | PvEvP | Hardened | Monthly | EU appear in Rust Metrics lists and filters?

On Rust Metrics, Rustivka Incident | PvEvP | Hardened | Monthly | EU sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does Rustivka Incident | PvEvP | Hardened | Monthly | EU sit in the rankings?

Player hours over seven days put Rustivka Incident | PvEvP | Hardened | Monthly | EU at #15,452, in the top 67% of all ranked servers.

What is the population on Rustivka Incident | PvEvP | Hardened | Monthly | EU?

Reading for Rustivka Incident | PvEvP | Hardened | Monthly | EU: offline at this moment; last seen 37 days 4 hours ago.

Operator and location

Where does Rustivka Incident | PvEvP | Hardened | Monthly | EU sit?

Reading: location. Nothing in the tags, but the name of Rustivka Incident | PvEvP | Hardened | Monthly | EU points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 80.92.235.210:28015.

What Rust version is Rustivka Incident | PvEvP | Hardened | Monthly | EU on?

Rust network protocol 2633 and build 164530 on Linux is the build Rustivka Incident | PvEvP | Hardened | Monthly | EU runs. Matching protocol is required to join. Let Steam update your game.

How reliable is Rustivka Incident | PvEvP | Hardened | Monthly | EU, and is it online now?

Reading: offline. Rustivka Incident | PvEvP | Hardened | Monthly | EU last answered 37 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does Rustivka Incident | PvEvP | Hardened | Monthly | EU enforce, and what are its settings?

Reading the name gives no gather rate for Rustivka Incident | PvEvP | Hardened | Monthly | EU. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

What map is Rustivka Incident | PvEvP | Hardened | Monthly | EU on?

Check: map. Procedural, generated by the game, on Rustivka Incident | PvEvP | Hardened | Monthly | EU.

Join

What do you do to join Rustivka Incident | PvEvP | Hardened | Monthly | EU?

Press F1 in Rust and enter client.connect 80.92.235.210:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs164530
Build Game build reading: 164530.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.