RUST METRICSFlight deck · live data
Data live Servers11,846 Players84,816 Populated3,802 Fresh wipes 3 h288 Scan5 min
‹ All servers80.47.14.21:28019
Online Full Queue Fresh wipe Wipe due No query

|UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |

Online 80.47.14.21:28019 checked 10m ago

vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 13:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 224 SERVER FPS

Server fps

48 h low 173 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 104,151 ×1000

Entities

48 h range 100,843–104,151 · memory 3,302 MB
1239 ET SINCE RESTART 05:30

Uptime

5 h 30 min since its last restart, at the last reading
7-day average0peak 3
Rank#5,039top 23%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory3,302MB48 h peak 3 players
REC 1

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 14:47 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | follow?

Its rhythm cannot be told from the wipes of |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 27 days 20 hours ago the current world was made.

Lists and filters

How should you read the tags on |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |?

Tags published by |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |?

These Rust Metrics lists carry |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | sit in the rankings?

Ranking for |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |: #5,039 on seven-day player hours, top 23% of all ranked servers.

What is the population on |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |?

Current headcount on |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |: 0 players, 100 slots available. Seven-day check: 0 players on average. Peak reading: 3. Average at the busiest hour was 3 players, at 17:00 UTC over the last 48 hours.

Server

Which location does |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | run from?

Reading: location. Nothing in the tags, but the name of |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | points to Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 80.47.14.21:28019.

What Rust version is |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |. Matching protocol is required to join. Let Steam update your game.

How does |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | perform?

Check: fps. Average 228 server fps over the last 48 hours, low of 173. Within range. Check: entities. The peak was 104,151, counting buildings, deployables and the rest of the world. Memory peak: 3,994 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |, and is it online?

Check: connection. |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | is online at this moment. Check: restart. The uptime it reports puts the last restart about 5 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 12 October 2026.

Map and rules

What rules does |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | enforce, and what are its settings?

Reading the name gives no gather rate for |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |?

Check: map. Procedural, size 4,250, seed 1121234565, generated by the game on |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |?

To join: start Rust, press F1 and type client.connect 80.47.14.21:28019. Or press Launch Rust here and Steam opens the game and connects you. https://ukrrust.pp.ua/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.