|UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |
Online 80.47.14.21:28015 checked 10m ago
Server instruments
last reading Wed 23:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 206 · below 20 is lag, below 10 is badEntities
48 h range 80,354–89,765 · memory 3,155 MBUptime
16 h 17 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 123/100
- 40/225
- 31/700
- 6/200
- 4/1000
- 71/700
Quick answers
from the figures on this pageWipe schedule
What wipe timing does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | follow?
The rhythm of |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |'s wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 6 hours ago.
Lists and filters
How should you read the tags on |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |?
These are the tags |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |?
Rust Metrics lists featuring |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | hold among Rust servers?
Player hours over seven days put |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | at #4,092, in the top 18% of all ranked servers.
What player count does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | carry?
Current headcount on |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |: 0 players, 100 slots available. Seven-day check: 0 players on average. Peak reading: 4. Check: 48-hour peak. 19:00 UTC, 3 players on average.
Server
Which location does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | run from?
Reading: location. Nothing in the tags, but the name of |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 80.47.14.21:28015.
What Rust version is |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |?
Check: fps. Average 231 server fps over the last 48 hours, low of 206. Within range. Peak entity count: 89,765. Buildings, deployables and all else included. Memory peak: 4,033 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |, and is it online now?
Check: connection. |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | is online at this moment. Reading: uptime. About 16 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 8 October 2026, recorded by Rust Metrics.
Map and rules
What rules does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | enforce, and what are its settings?
Reading the name gives no gather rate for |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.
What map is |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | on?
Size 3,100 and seed 1337: the game generates the procedural map on |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: UKR RUST UA.
Join
How can you get onto |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |?
To join: start Rust, press F1 and type client.connect 80.47.14.21:28015. Or press Launch Rust here and Steam opens the game and connects you. https://ukrrust.pp.ua/ is where its website sits.
