RUST METRICSFlight deck · live data
Data live Servers11,701 Players40,419 Populated3,002 Fresh wipes 3 h95 Scan5 min
‹ All servers80.242.59.22:28015
Offline Full Queue Fresh wipe Wipe due No query

2_X2

Offline 80.242.59.22:28015 checked 35d ago

2x moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 162 325 488 650 PAX 0 /650

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,552top 71%
Last wipe35d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does 2_X2 wipe?

To tell the rhythm of 2_X2, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 35 days 12 hours ago.

Lists and filters

How should you read the tags on 2_X2?

Tags published by 2_X2, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp650 (Max players): Slots: 650; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show 2_X2?

On Rust Metrics, 2_X2 sits in these lists: 2x Rust servers, checked live and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Population

What position does 2_X2 hold among Rust servers?

Player hours over seven days put 2_X2 at #15,552, in the top 71% of all ranked servers.

How full does 2_X2 get?

2_X2 is not responding; status offline, last seen 35 days 5 hours ago.

Server details

What location is 2_X2 hosted in?

No region comes from 2_X2. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 80.242.59.22:28015.

What Rust version is 2_X2 on?

Rust network protocol 2633 and build 165217 on Windows is the build 2_X2 runs. Matching protocol is required to join. Let Steam update your game.

How reliable is 2_X2, and is it online now?

Reading: offline. 2_X2 last answered 35 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 23 September 2026.

Map and rules

How is 2_X2 configured, and what rules are in force?

Gather rate check: 2x. That comes from the name 2_X2. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is 2_X2 on?

Size 4,500 and seed 2345671: the game generates the procedural map on 2_X2 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How do you connect to 2_X2?

To join: start Rust, press F1 and type client.connect 80.242.59.22:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp650,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp650
Max players Slots: 650.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build The server runs game build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.