2_X2
Offline 80.242.59.22:28015 checked 35d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 319/400
- 136/175
- 145/200
- 62/150
- 394/480
- 50/1000
Quick answers
from the figures on this pageWipe schedule
When does 2_X2 wipe?
To tell the rhythm of 2_X2, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 35 days 12 hours ago.
Lists and filters
How should you read the tags on 2_X2?
Tags published by 2_X2, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp650 (Max players): Slots: 650; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show 2_X2?
On Rust Metrics, 2_X2 sits in these lists: 2x Rust servers, checked live and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Population
What position does 2_X2 hold among Rust servers?
Player hours over seven days put 2_X2 at #15,552, in the top 71% of all ranked servers.
How full does 2_X2 get?
2_X2 is not responding; status offline, last seen 35 days 5 hours ago.
Server details
What location is 2_X2 hosted in?
No region comes from 2_X2. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 80.242.59.22:28015.
What Rust version is 2_X2 on?
Rust network protocol 2633 and build 165217 on Windows is the build 2_X2 runs. Matching protocol is required to join. Let Steam update your game.
How reliable is 2_X2, and is it online now?
Reading: offline. 2_X2 last answered 35 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 23 September 2026.
Map and rules
How is 2_X2 configured, and what rules are in force?
Gather rate check: 2x. That comes from the name 2_X2. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is 2_X2 on?
Size 4,500 and seed 2345671: the game generates the procedural map on 2_X2 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to 2_X2?
To join: start Rust, press F1 and type client.connect 80.242.59.22:28015. Or press Launch Rust here and Steam opens the game and connects you.