RUST METRICSFlight deck · live data
Data live Servers11,616 Players49,894 Populated3,108 Fresh wipes 3 h102 Scan5 min
‹ All servers80.242.59.137:35956
Offline Full Queue Fresh wipe Wipe due No query

RUST CHECK | sran

Offline EU 80.242.59.137:35956 checked 29d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.5 3 4.5 6 PAX 0 /6

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,674top 70% · #2547 in EU
Last wipe29d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does RUST CHECK | sran follow?

Its rhythm cannot be told from the wipes of RUST CHECK | sran on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 29 days 8 hours ago.

Tags

Which tags does RUST CHECK | sran carry, and what do they mean?

Tags published by RUST CHECK | sran, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp6 (Max players): The server holds 6 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does RUST CHECK | sran appear in Rust Metrics lists and filters?

On Rust Metrics, RUST CHECK | sran sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

What position does RUST CHECK | sran hold among Rust servers?

Ranked by seven-day player hours, RUST CHECK | sran sits at #16,674 and #2,547 in Europe, inside the top 70%.

What player count does RUST CHECK | sran carry?

Reading for RUST CHECK | sran: offline at this moment; last seen 29 days 5 hours ago.

Server

Which location does RUST CHECK | sran run from?

Its EU tag places RUST CHECK | sran in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 80.242.59.137:35956.

What Rust version is RUST CHECK | sran on?

Rust network protocol 2633 and build 165217 on Windows is the build RUST CHECK | sran runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on RUST CHECK | sran, and is it online?

RUST CHECK | sran reports offline. The last reading came 29 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 30 September 2026.

Rules and settings

What settings and rules apply on RUST CHECK | sran?

No gather rate appears in the name: RUST CHECK | sran. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is off.

Connection

How can you get onto RUST CHECK | sran?

Check: join. Open Rust, press F1, then enter client.connect 80.242.59.137:35956. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp6,ptrak,$r?,v2633,EU,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp6
Max players The server holds 6 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build Build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.