RUST METRICSFlight deck · live data
Data live Servers11,680 Players52,558 Populated3,201 Fresh wipes 3 h137 Scan5 min
‹ All servers80.242.59.122:35100
Online Full Queue Fresh wipe Wipe due No query

LEET PVE |FPS|x1|5K|Pogoda|NetDonata|Obuchenie-ON|

Online 80.242.59.122:35100 checked 13m ago

1x biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 08:00 UTC
0 334 668 1003 1337 PAX 1 /1,337

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 65 SERVER FPS

Server fps

48 h low 12 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 176,771 ×1000

Entities

48 h range 143,346–179,261 · memory 4,388 MB
1239 ET SINCE RESTART 04:58

Uptime

4 h 58 min since its last restart, at the last reading
7-day average1peak 6
Rank#3,400top 15%
Last wipe13d agobiweekly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Memory4,388MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5210:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 7.5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 9hFW
  2. WPT 2Thu 12 Nov, 13:28 UTC14d 3h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 9hFW
  4. WPT 4Thu 10 Dec, 13:28 UTC42d 3h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 28 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:28 UTC13d ago 7 – running 1
Thu 1 Oct, 17:53 UTC FW27d ago 8 halved by day 4 13.8 days 2
Thu 17 Sep, 14:24 UTC41d ago 6 halved by day 11 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on LEET PVE |FPS|x1|5K|Pogoda|NetDonata|Obuchenie-ON|?

An average of 7 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 28 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 7.5 it fell below half.

When does LEET PVE |FPS|x1|5K|Pogoda|NetDonata|Obuchenie-ON| wipe?

The wipe rhythm of LEET PVE |FPS|x1|5K|Pogoda|NetDonata|Obuchenie-ON| is every 4 weeks on Thursday at 13:28 UTC. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 13 days 20 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.

Tag meanings

Which tags does LEET PVE |FPS|x1|5K|Pogoda|NetDonata|Obuchenie-ON| carry, and what do they mean?

Tags published by LEET PVE |FPS|x1|5K|Pogoda|NetDonata|Obuchenie-ON|, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1337 (Max players): Slots: 1,337; ts10 (Group limit): Team cap: 10; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^b (Biweekly): Two-week wipe schedule; ^t (Tutorial on): Facepunch's tutorial is available for players starting out; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does LEET PVE |FPS|x1|5K|Pogoda|NetDonata|Obuchenie-ON| appear in Rust Metrics lists and filters?

These Rust Metrics lists carry LEET PVE |FPS|x1|5K|Pogoda|NetDonata|Obuchenie-ON|: Rust tutorial servers, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1x.

Player count

What position does LEET PVE |FPS|x1|5K|Pogoda|NetDonata|Obuchenie-ON| hold among Rust servers?

Player hours over seven days put LEET PVE |FPS|x1|5K|Pogoda|NetDonata|Obuchenie-ON| at #3,400, in the top 15% of all ranked servers.

What player count does LEET PVE |FPS|x1|5K|Pogoda|NetDonata|Obuchenie-ON| carry?

Current headcount on LEET PVE |FPS|x1|5K|Pogoda|NetDonata|Obuchenie-ON|: 1 players, 1,337 slots available. Check: players over seven days. Average 1, peak 6. Average at the busiest hour was 1 players, at 10:00 UTC over the last 48 hours.

Operator and location

What location is LEET PVE |FPS|x1|5K|Pogoda|NetDonata|Obuchenie-ON| hosted in?

Reading: location. LEET PVE |FPS|x1|5K|Pogoda|NetDonata|Obuchenie-ON| gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 80.242.59.122:35100.

What Rust version is LEET PVE |FPS|x1|5K|Pogoda|NetDonata|Obuchenie-ON| on?

Rust network protocol 2635 and build 168909 on Windows is the build LEET PVE |FPS|x1|5K|Pogoda|NetDonata|Obuchenie-ON| runs. To get in, your game needs the same protocol; Steam applies the update.

How does LEET PVE |FPS|x1|5K|Pogoda|NetDonata|Obuchenie-ON| perform?

Reading: 54 server fps on average across the last 48 hours. It never dropped below 12. Peak entity count: 179,261. Buildings, deployables and all else included. Check: memory. Peak use was 5,128 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is LEET PVE |FPS|x1|5K|Pogoda|NetDonata|Obuchenie-ON|, and is it online now?

LEET PVE |FPS|x1|5K|Pogoda|NetDonata|Obuchenie-ON| reports online. Status: normal. By its reported uptime, the last restart was roughly 4 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is LEET PVE |FPS|x1|5K|Pogoda|NetDonata|Obuchenie-ON| configured, and what rules are in force?

Gather rate check: 1x. That comes from the name LEET PVE |FPS|x1|5K|Pogoda|NetDonata|Obuchenie-ON|. The cap on groups is 10 players. The mode is pve. Note the following: fighting between players is off. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is LEET PVE |FPS|x1|5K|Pogoda|NetDonata|Obuchenie-ON| on?

From seed 35791730, the game generates the procedural map on LEET PVE |FPS|x1|5K|Pogoda|NetDonata|Obuchenie-ON|. Its size is 5,000. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto LEET PVE |FPS|x1|5K|Pogoda|NetDonata|Obuchenie-ON|?

Press F1 in Rust and enter client.connect 80.242.59.122:35100. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/elitepve.

PLACARDS

Server tags

what each one means

Published as mp1337,ptrak,$r?,v2635,^b,^t,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1337
Max players Slots: 1,337.
ts10
Group limit Team cap: 10.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for players starting out.
^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.