RUST METRICSFlight deck · live data
Data live Servers11,721 Players61,329 Populated3,285 Fresh wipes 3 h177 Scan5 min
‹ All servers80.187.121.74:28015
Offline Full Queue Fresh wipe Wipe due No query

insprd local test

Offline 80.187.121.74:28015 checked 26d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,998top 70%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does insprd local test wipe, and when?

The rhythm of insprd local test's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 28 days 5 hours ago.

Lists and filters

How should you read the tags on insprd local test?

Tags published by insprd local test, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts10 (Group limit): You may team up with at most 10; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): Game build reading: 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rfra (Region code): Region code reading: fra; ^c (Creative): Check: mode. Creative, where you build what you like and gather nothing; ^e (Minigames): This server collects minigames such as arenas, Bedwars and parkour; ^d (Combat training): Check: mode. Training, for aim and PvP, with loot supplied; ^j (Battle royale): Battle royale: gather loot and fight as the zone closes in; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show insprd local test?

These Rust Metrics lists carry insprd local test: Modded Rust servers, checked live, Aim training servers, live readings, Build and creative servers and Rust creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does insprd local test hold among Rust servers?

Ranking for insprd local test: #15,998 on seven-day player hours, top 70% of all ranked servers.

What is the population on insprd local test?

Reading for insprd local test: offline at this moment; last seen 26 days 11 hours ago.

Operator and location

What location is insprd local test hosted in?

No region tag on insprd local test, whose region code is fra. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 80.187.121.74:28015.

What Rust version is insprd local test on?

Version check: Rust network protocol 2634 and build 166494 on Windows, run by insprd local test. Matching protocol is required to join. Let Steam update your game.

How reliable is insprd local test, and is it online now?

Reading: offline. insprd local test last answered 26 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 1 October 2026.

Rules and settings

What settings and rules apply on insprd local test?

Check: gather rate. The name insprd local test does not state one. The cap on groups is 10 players. Mode check gives minigames & battle royale; battle royale, parkour, Bedwars and arenas. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Connection

What do you do to join insprd local test?

To join: start Rust, press F1 and type client.connect 80.187.121.74:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$rfra,v2634,^c,^e,^d,^j,gmrust,cs166494,ts10,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts10
Group limit You may team up with at most 10.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166494
Build Game build reading: 166494.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$rfra
Region code Region code reading: fra.

Gameplay

^c
Creative Check: mode. Creative, where you build what you like and gather nothing.
^e
Minigames This server collects minigames such as arenas, Bedwars and parkour.
^d
Combat training Check: mode. Training, for aim and PvP, with loot supplied.
^j
Battle royale Battle royale: gather loot and fight as the zone closes in.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.