RUST METRICSFlight deck · live data
Data live Servers11,713 Players47,275 Populated3,205 Fresh wipes 3 h100 Scan5 min
‹ All servers80.187.119.191:28015
Offline Full Queue Fresh wipe Wipe due No query

Solitude 2

Offline 80.187.119.191:28015 checked 45d ago

weekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,149no region published
Last wipe45d agoweekly schedule
Next wipe3d 14hSun 1 Nov, 15:01 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
No rank history yet.
PLAN

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 15:01 UTC, in 3d 14h. Its weekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Sun 1 Nov, 15:01 UTC3d 14h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 18hFW
  3. WPT 3Sun 8 Nov, 15:01 UTC10d 14h
  4. WPT 4Sun 15 Nov, 15:01 UTC17d 14h
  5. WPT 5Sun 22 Nov, 15:01 UTC24d 14h
  6. WPT 6Sun 29 Nov, 15:01 UTC31d 14h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 18hFW
  8. WPT 8Sun 6 Dec, 15:01 UTC38d 14h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 13 Sep, 15:01 UTC45d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Solitude 2?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

How often does Solitude 2 wipe, and when?

The prediction follows its tag, because too few of Solitude 2's wipes are on record to confirm its schedule. On Sunday 1 November at 15:01 UTC its next wipe is due. The world it runs now was made 45 days 9 hours ago. A weekly wipe schedule is published in its tags.

Tag meanings

How should you read the tags on Solitude 2?

These are the tags Solitude 2 publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Solitude 2 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Solitude 2: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Occupancy

What position does Solitude 2 hold among Rust servers?

Player hours over seven days put Solitude 2 at #15,149, in the top – of all ranked servers.

How full does Solitude 2 get?

Status for Solitude 2: offline. Last seen 45 days 4 hours ago.

Operator and location

What location is Solitude 2 hosted in?

Reading: location. Solitude 2 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 80.187.119.191:28015.

What Rust version is Solitude 2 on?

Version check: Rust network protocol 2633 and build 163794 on Windows, run by Solitude 2. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Solitude 2, and is it online now?

Reading: offline. Solitude 2 last answered 45 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does Solitude 2 enforce, and what are its settings?

Reading the name gives no gather rate for Solitude 2. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC off, Valve's system.

What map is Solitude 2 on?

The game generates a procedural map for Solitude 2.

How to join

How can you get onto Solitude 2?

Press F1 in Rust and enter client.connect 80.187.119.191:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^w,^v,gmvanilla,cs163794,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163794
Build Build 163794.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.