RUST METRICSFlight deck · live data
Data live Servers11,811 Players70,411 Populated3,728 Fresh wipes 3 h129 Scan5 min
‹ All servers80.153.52.43:29017
Online Full Queue Fresh wipe Wipe due No query

* SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready

Online EU 80.153.52.43:29017 checked 10m ago

quad monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Tue 20:00 UTC
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 99 SERVER FPS

Server fps

48 h low 97 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 101,562 ×1000

Entities

48 h range 96,629–106,172 · memory 2,326 MB
1239 ET SINCE RESTART 01:21

Uptime

1 h 21 min since its last restart, at the last reading
7-day average0peak 1
Rank#6,525top 29% · #1940 in EU
Last wipe24d agomonthly schedule
Next wipe8d 20hThu 5 Nov, 19:00 UTC FW
Memory2,326MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75117:0018:0019:0018:0019:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510017:0018:0019:0018:0019:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep30 Sep5 Oct16 Oct21 Oct27 Oct

Top 29% of all ranked servers, top 66% in EU, and #377 of the quad servers (top 46%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

usual gap7.2 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 20hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 20hFW

The first 48 hours of its last wipes

Sat 3 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:23 UTC24d ago 0 – running 0
Sat 26 Sep, 09:21 UTC31d ago 1 halved by day 4 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 4 it fell below half when it didn't.

What wipe timing does * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready follow?

The only wipe for * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 24 days 8 hours ago. The tags state a wipe schedule of one wipe a month.

Tags

Which tags does * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready carry, and what do they mean?

Tags published by * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready, read by the game's server browser: gmprimitive (Game mode): Guns are out; bows, spears and melee are the weapons; mp2 (Max players): Slots: 2; ts4 (Group limit): Team cap: 4; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready?

Rust Metrics lists featuring * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready: EU Rust servers, checked, Modded Rust servers, checked live and Primitive Rust servers: live readings. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: Primitive; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Player count

Where does * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready sit in the rankings?

Top 29% of all ranked servers: * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready takes #6,525 on seven-day player hours and #1,940 in Europe. Check: group rank. #377 among quad servers.

What is the population on * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready?

0 of 2 slots are filled on * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready right now. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 18:00 UTC over the last 48 hours.

Server details

Which location does * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready run from?

* SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 80.153.52.43:29017.

What Rust version is * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready on?

Reading: * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How does * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready perform?

Reading: 98 server fps on average across the last 48 hours. It never dropped below 97. Reading: 106,172 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,720 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready up, and how often does it stay up?

Reading: online. * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready answers right now. Reading: uptime. About 1 hours ago it restarted, on its own count. Uptime for the last 7 full days: 145 of 168 hours, or 86%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What settings and rules apply on * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready?

Check: gather rate. The name * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready does not state one. Check: group limit. 4 players, under the name quad. primitive, bows, spears and melee stand in for guns — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready on?

Size 4,500: a procedural map on * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready, made by the game.

Join

How can you get onto * SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready?

Check: join. Open Rust, press F1, then enter client.connect 80.153.52.43:29017. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://rust-servers.net/server/93096/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,^m,EU,gmprimitive,cs168909,ts4,^o^z

Game

gmprimitive
Game mode Guns are out; bows, spears and melee are the weapons.
mp2
Max players Slots: 2.
ts4
Group limit Team cap: 4.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.