* SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..
Online EU 80.153.52.43:28017 checked 9m ago
Server instruments
last reading Wed 06:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 54 · below 20 is lag, below 10 is badEntities
48 h range 156,163–159,226 · memory 4,331 MBUptime
1 days 23 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 44% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 10hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 10hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW26d ago | 10 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 73/700
- 36/1000
- 9/1000
- 87/1000
- 218/700
- 10/1000
Quick answers
from the figures on this pageReset cycle
What happens on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. when wipe day comes?
At their busiest, its recent wipes drew 10 players on average. Peak crowd on the latest wipe: 22 hours in.
When does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. wipe?
Once a month * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 26 days 13 hours ago. A monthly wipe schedule is published in its tags.
Tag meanings
Which tags does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. carry, and what do they mean?
These are the tags * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp51 (Max players): The server holds 51 slots; ts12 (Group limit): Teams are capped at 12; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^r (Roleplay): Check: mode. Roleplay; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; EU (Europe): The server browser files it under Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
Rust Metrics lists featuring * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..: EU Rust servers, checked, Modded Rust servers, checked live and Rust roleplay servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
What position does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. hold among Rust servers?
Ranked by seven-day player hours, * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. sits at #3,385 and #1,272 in Europe, inside the top 15%.
What player count does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. carry?
Current headcount on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..: 0 players, 51 slots available. Seven-day check: 1 players on average. Peak reading: 6. Average at the busiest hour was 2 players, at 18:00 UTC over the last 48 hours.
Server details
Which location does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. run from?
Reading: location. The EU tag puts * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 80.153.52.43:28017.
What Rust version is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. on?
Reading: * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .., Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
Over the last 48 hours the average was 80 server fps; the floor was 54. Reading: 159,226 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,331 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
Is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. up, and how often does it stay up?
Check: connection. * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. is online at this moment. Reading: uptime. About 47 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What settings and rules apply on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
Check: gather rate. The name * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. does not state one. The cap on groups is 12 players. roleplay, roleplay rules with towns and jobs — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.
What map is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. on?
From seed 1074832259, the game generates the procedural map on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ... Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
Press F1 in Rust and enter client.connect 80.153.52.43:28017. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://rust-servers.net/server/93096/.