RUST METRICSFlight deck · live data
Data live Servers11,630 Players43,856 Populated3,098 Fresh wipes 3 h93 Scan5 min
‹ All servers80.153.52.43:28017
Online Full Queue Fresh wipe Wipe due No query

* SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..

Online EU 80.153.52.43:28017 checked 9m ago

monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Wed 06:00 UTC
0 13 26 38 51 PAX 0 /51

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 81 SERVER FPS

Server fps

48 h low 54 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 158,696 ×1000

Entities

48 h range 156,163–159,226 · memory 4,331 MB
1239 ET SINCE RESTART 1D 23H

Uptime

1 days 23 hours since its last restart, at the last reading
7-day average1peak 6
Rank#3,385top 15% · #1272 in EU
Last wipe26d agomonthly schedule
Next wipe8d 10hThu 5 Nov, 19:00 UTC FW
Memory4,331MB48 h peak 4 players
REC 1

Players

AveragePeak
0123409:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 44% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 10hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 10hFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 22 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:18 UTC FW26d ago 10 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. when wipe day comes?

At their busiest, its recent wipes drew 10 players on average. Peak crowd on the latest wipe: 22 hours in.

When does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. wipe?

Once a month * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 26 days 13 hours ago. A monthly wipe schedule is published in its tags.

Tag meanings

Which tags does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. carry, and what do they mean?

These are the tags * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp51 (Max players): The server holds 51 slots; ts12 (Group limit): Teams are capped at 12; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^r (Roleplay): Check: mode. Roleplay; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; EU (Europe): The server browser files it under Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?

Rust Metrics lists featuring * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..: EU Rust servers, checked, Modded Rust servers, checked live and Rust roleplay servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

What position does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. hold among Rust servers?

Ranked by seven-day player hours, * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. sits at #3,385 and #1,272 in Europe, inside the top 15%.

What player count does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. carry?

Current headcount on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..: 0 players, 51 slots available. Seven-day check: 1 players on average. Peak reading: 6. Average at the busiest hour was 2 players, at 18:00 UTC over the last 48 hours.

Server details

Which location does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. run from?

Reading: location. The EU tag puts * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 80.153.52.43:28017.

What Rust version is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. on?

Reading: * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .., Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?

Over the last 48 hours the average was 80 server fps; the floor was 54. Reading: 159,226 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,331 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. up, and how often does it stay up?

Check: connection. * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. is online at this moment. Reading: uptime. About 47 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?

Check: gather rate. The name * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. does not state one. The cap on groups is 12 players. roleplay, roleplay rules with towns and jobs — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.

What map is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. on?

From seed 1074832259, the game generates the procedural map on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ... Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?

Press F1 in Rust and enter client.connect 80.153.52.43:28017. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://rust-servers.net/server/93096/.

PLACARDS

Server tags

what each one means

Published as mp51,ptrak,$r?,v2635,^m,^v,^r,EU,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp51
Max players The server holds 51 slots.
ts12
Group limit Teams are capped at 12.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^r
Roleplay Check: mode. Roleplay.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.