RUST METRICSFlight deck · live data
Data live Servers11,757 Players76,262 Populated3,727 Fresh wipes 3 h140 Scan5 min
‹ All servers80.0.186.84:28015
Offline Full Queue Fresh wipe Wipe due No query

[oddball]-PvE-Practice Play-NO killing-jungle 4500

Offline 80.0.186.84:28015 checked 17d ago

moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,881top 72%
Last wipe264d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct5 Oct8 Oct11 Oct14 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does [oddball]-PvE-Practice Play-NO killing-jungle 4500 wipe?

Its rhythm cannot be told from the wipes of [oddball]-PvE-Practice Play-NO killing-jungle 4500 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 264 days 18 hours ago the current world was made.

Tag meanings

How should you read the tags on [oddball]-PvE-Practice Play-NO killing-jungle 4500?

These are the tags [oddball]-PvE-Practice Play-NO killing-jungle 4500 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does [oddball]-PvE-Practice Play-NO killing-jungle 4500 appear in Rust Metrics lists and filters?

On Rust Metrics, [oddball]-PvE-Practice Play-NO killing-jungle 4500 sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does [oddball]-PvE-Practice Play-NO killing-jungle 4500 hold among Rust servers?

Ranking for [oddball]-PvE-Practice Play-NO killing-jungle 4500: #15,881 on seven-day player hours, top 72% of all ranked servers.

What is the population on [oddball]-PvE-Practice Play-NO killing-jungle 4500?

Status for [oddball]-PvE-Practice Play-NO killing-jungle 4500: offline. Last seen 17 days 21 hours ago.

Operator and location

Where does [oddball]-PvE-Practice Play-NO killing-jungle 4500 sit?

No region comes from [oddball]-PvE-Practice Play-NO killing-jungle 4500. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 80.0.186.84:28015.

What Rust version is [oddball]-PvE-Practice Play-NO killing-jungle 4500 on?

Version check: Rust network protocol 2634 and build 167398 on Windows, run by [oddball]-PvE-Practice Play-NO killing-jungle 4500. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on [oddball]-PvE-Practice Play-NO killing-jungle 4500, and is it online?

[oddball]-PvE-Practice Play-NO killing-jungle 4500 reports offline. The last reading came 17 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 2 October 2026, recorded by Rust Metrics.

Map and rules

What rules does [oddball]-PvE-Practice Play-NO killing-jungle 4500 enforce, and what are its settings?

Reading the name gives no gather rate for [oddball]-PvE-Practice Play-NO killing-jungle 4500. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: fighting between players is off. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on [oddball]-PvE-Practice Play-NO killing-jungle 4500?

Check: map. Procedural, size 4,500, seed 465223350, generated by the game on [oddball]-PvE-Practice Play-NO killing-jungle 4500. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to [oddball]-PvE-Practice Play-NO killing-jungle 4500?

Check: join. Open Rust, press F1, then enter client.connect 80.0.186.84:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167398
Build Build 167398.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.