[DE/PVE+PVP] Hood Community Server
Offline EU 79.254.191.78:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 132/700
- 55/1000
- 14/1000
- 429/700
- 196/1000
- 19/1000
Quick answers
from the figures on this pageReset cycle
When does [DE/PVE+PVP] Hood Community Server wipe?
An estimate from the force wipe gives [DE/PVE+PVP] Hood Community Server's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 54 days 7 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Lists and filters
How should you read the tags on [DE/PVE+PVP] Hood Community Server?
These are the tags [DE/PVE+PVP] Hood Community Server publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show [DE/PVE+PVP] Hood Community Server?
On Rust Metrics, [DE/PVE+PVP] Hood Community Server sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does [DE/PVE+PVP] Hood Community Server sit in the rankings?
Top – of all ranked servers: [DE/PVE+PVP] Hood Community Server takes #15,512 on seven-day player hours and #2,538 in Europe.
What is the population on [DE/PVE+PVP] Hood Community Server?
Reading for [DE/PVE+PVP] Hood Community Server: offline at this moment; last seen 37 days 22 hours ago.
Operator and location
What location is [DE/PVE+PVP] Hood Community Server hosted in?
[DE/PVE+PVP] Hood Community Server gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 79.254.191.78:28015.
What Rust version is [DE/PVE+PVP] Hood Community Server on?
Version check: Rust network protocol 2633 and build 164530 on Linux, run by [DE/PVE+PVP] Hood Community Server. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is [DE/PVE+PVP] Hood Community Server, and is it online now?
Check: connection. [DE/PVE+PVP] Hood Community Server is offline at this moment. Last contact was 37 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 18 September 2026.
Rules and settings
What rules does [DE/PVE+PVP] Hood Community Server enforce, and what are its settings?
No gather rate appears in the name: [DE/PVE+PVP] Hood Community Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is [DE/PVE+PVP] Hood Community Server on?
From seed 4396, the game generates the procedural map on [DE/PVE+PVP] Hood Community Server. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How can you get onto [DE/PVE+PVP] Hood Community Server?
To join: start Rust, press F1 and type client.connect 79.254.191.78:28015. Or press Launch Rust here and Steam opens the game and connects you.
