[DE/PVE+PVP] Hood Community Server
Offline EU 79.254.190.160:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 83/700
- 256/700
- 24/1000
- 130/1000
- 364/1000
- 485/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does [DE/PVE+PVP] Hood Community Server follow?
From the force wipe, the next wipe of [DE/PVE+PVP] Hood Community Server is an estimate. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 55 days 11 hours ago. A monthly wipe schedule is published in its tags.
Lists and filters
How should you read the tags on [DE/PVE+PVP] Hood Community Server?
Tags published by [DE/PVE+PVP] Hood Community Server, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here; EU (Europe): The server browser files it under Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does [DE/PVE+PVP] Hood Community Server appear in Rust Metrics lists and filters?
On Rust Metrics, [DE/PVE+PVP] Hood Community Server sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does [DE/PVE+PVP] Hood Community Server sit in the rankings?
Ranked by seven-day player hours, [DE/PVE+PVP] Hood Community Server sits at #15,478 and #2,529 in Europe, inside the top 70%.
How full does [DE/PVE+PVP] Hood Community Server get?
Status for [DE/PVE+PVP] Hood Community Server: offline. Last seen 41 days 2 hours ago.
Operator and location
Where does [DE/PVE+PVP] Hood Community Server sit?
[DE/PVE+PVP] Hood Community Server gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 79.254.190.160:28015.
What Rust version is [DE/PVE+PVP] Hood Community Server on?
Reading: [DE/PVE+PVP] Hood Community Server, Rust network protocol 2633 and build 164530, Linux. Matching protocol is required to join. Let Steam update your game.
What is the uptime on [DE/PVE+PVP] Hood Community Server, and is it online?
Reading: offline. [DE/PVE+PVP] Hood Community Server last answered 41 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 16 September 2026.
Settings and map
What rules does [DE/PVE+PVP] Hood Community Server enforce, and what are its settings?
Check: gather rate. The name [DE/PVE+PVP] Hood Community Server does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
What map is [DE/PVE+PVP] Hood Community Server on?
Size 4,000 and seed 4396: the game generates the procedural map on [DE/PVE+PVP] Hood Community Server from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to [DE/PVE+PVP] Hood Community Server?
Press F1 in Rust and enter client.connect 79.254.190.160:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.