[DE/PVE+PVP] Hood Community Server
Offline EU 79.240.43.62:28015 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 129/700
- 56/1000
- 16/1000
- 421/700
- 192/1000
- 21/1000
Quick answers
from the figures on this pageReset cycle
How often does [DE/PVE+PVP] Hood Community Server wipe, and when?
From the force wipe, the next wipe of [DE/PVE+PVP] Hood Community Server is an estimate. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 54 days 6 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Lists and filters
How should you read the tags on [DE/PVE+PVP] Hood Community Server?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon; EU (Europe): Its browser listing: Europe from [DE/PVE+PVP] Hood Community Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does [DE/PVE+PVP] Hood Community Server appear in Rust Metrics lists and filters?
On Rust Metrics, [DE/PVE+PVP] Hood Community Server sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does [DE/PVE+PVP] Hood Community Server hold among Rust servers?
Player hours over the last seven days put [DE/PVE+PVP] Hood Community Server at #16,818, #2,575 in Europe, in the top 72% of all ranked servers.
How full does [DE/PVE+PVP] Hood Community Server get?
Status for [DE/PVE+PVP] Hood Community Server: offline. Last seen 31 days 13 hours ago.
Server
Where does [DE/PVE+PVP] Hood Community Server sit?
Reading: location. The EU tag puts [DE/PVE+PVP] Hood Community Server in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 79.240.43.62:28015.
What Rust version is [DE/PVE+PVP] Hood Community Server on?
Rust network protocol 2633 and build 165217 on Linux is the build [DE/PVE+PVP] Hood Community Server runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is [DE/PVE+PVP] Hood Community Server, and is it online now?
Reading: offline. [DE/PVE+PVP] Hood Community Server last answered 31 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 20 September 2026.
Rules and settings
What settings and rules apply on [DE/PVE+PVP] Hood Community Server?
Check: gather rate. The name [DE/PVE+PVP] Hood Community Server does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is [DE/PVE+PVP] Hood Community Server on?
Size 4,000 and seed 4396: the game generates the procedural map on [DE/PVE+PVP] Hood Community Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How can you get onto [DE/PVE+PVP] Hood Community Server?
Check: join. Open Rust, press F1, then enter client.connect 79.240.43.62:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.
