RUST METRICSFlight deck · live data
Data live Servers11,875 Players97,136 Populated3,915 Fresh wipes 3 h398 Scan5 min
‹ All servers79.240.39.211:28015
Offline Full Queue Fresh wipe Wipe due No query

[DE/PVE+PVP] Hood Community Server

Offline EU 79.240.39.211:28015 checked 29d ago

monthly wipes moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,857top 71% · #2569 in EU
Last wipe55d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct2 Oct4 Oct6 Oct

Top 71% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does [DE/PVE+PVP] Hood Community Server wipe?

An estimate from the force wipe gives [DE/PVE+PVP] Hood Community Server's next wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 55 days 11 hours ago. A monthly wipe schedule is published in its tags.

Tags

Which tags does [DE/PVE+PVP] Hood Community Server carry, and what do they mean?

Tags published by [DE/PVE+PVP] Hood Community Server, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [DE/PVE+PVP] Hood Community Server?

Rust Metrics lists featuring [DE/PVE+PVP] Hood Community Server: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does [DE/PVE+PVP] Hood Community Server sit in the rankings?

Player hours over the last seven days put [DE/PVE+PVP] Hood Community Server at #16,857, #2,569 in Europe, in the top 71% of all ranked servers.

How full does [DE/PVE+PVP] Hood Community Server get?

Status for [DE/PVE+PVP] Hood Community Server: offline. Last seen 29 days 16 hours ago.

Server details

Which location does [DE/PVE+PVP] Hood Community Server run from?

Reading: location. The EU tag puts [DE/PVE+PVP] Hood Community Server in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 79.240.39.211:28015.

What Rust version is [DE/PVE+PVP] Hood Community Server on?

Rust network protocol 2633 and build 165217 on Linux is the build [DE/PVE+PVP] Hood Community Server runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on [DE/PVE+PVP] Hood Community Server, and is it online?

Check: connection. [DE/PVE+PVP] Hood Community Server is offline at this moment. Last contact was 29 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 26 September 2026.

Settings and map

What rules does [DE/PVE+PVP] Hood Community Server enforce, and what are its settings?

No gather rate appears in the name: [DE/PVE+PVP] Hood Community Server. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

What map is [DE/PVE+PVP] Hood Community Server on?

Size 4,000 and seed 4396: the game generates the procedural map on [DE/PVE+PVP] Hood Community Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How do you connect to [DE/PVE+PVP] Hood Community Server?

Press F1 in Rust and enter client.connect 79.240.39.211:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^z,^y,^m,EU,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build The server runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.