[DE/PVE+PVP] Hood Community Server
Offline EU 79.240.39.211:28015 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 92/700
- 244/700
- 26/1000
- 139/1000
- 368/1000
- 491/1000
Quick answers
from the figures on this pageWipe timing
When does [DE/PVE+PVP] Hood Community Server wipe?
An estimate from the force wipe gives [DE/PVE+PVP] Hood Community Server's next wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 55 days 11 hours ago. A monthly wipe schedule is published in its tags.
Tags
Which tags does [DE/PVE+PVP] Hood Community Server carry, and what do they mean?
Tags published by [DE/PVE+PVP] Hood Community Server, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show [DE/PVE+PVP] Hood Community Server?
Rust Metrics lists featuring [DE/PVE+PVP] Hood Community Server: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does [DE/PVE+PVP] Hood Community Server sit in the rankings?
Player hours over the last seven days put [DE/PVE+PVP] Hood Community Server at #16,857, #2,569 in Europe, in the top 71% of all ranked servers.
How full does [DE/PVE+PVP] Hood Community Server get?
Status for [DE/PVE+PVP] Hood Community Server: offline. Last seen 29 days 16 hours ago.
Server details
Which location does [DE/PVE+PVP] Hood Community Server run from?
Reading: location. The EU tag puts [DE/PVE+PVP] Hood Community Server in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 79.240.39.211:28015.
What Rust version is [DE/PVE+PVP] Hood Community Server on?
Rust network protocol 2633 and build 165217 on Linux is the build [DE/PVE+PVP] Hood Community Server runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on [DE/PVE+PVP] Hood Community Server, and is it online?
Check: connection. [DE/PVE+PVP] Hood Community Server is offline at this moment. Last contact was 29 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 26 September 2026.
Settings and map
What rules does [DE/PVE+PVP] Hood Community Server enforce, and what are its settings?
No gather rate appears in the name: [DE/PVE+PVP] Hood Community Server. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
What map is [DE/PVE+PVP] Hood Community Server on?
Size 4,000 and seed 4396: the game generates the procedural map on [DE/PVE+PVP] Hood Community Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How do you connect to [DE/PVE+PVP] Hood Community Server?
Press F1 in Rust and enter client.connect 79.240.39.211:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.