[DE/PVE+PVP] Hood Community Server
Offline EU 79.223.29.213:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 12hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 12hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 04:41 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 31/700
- 10/1000
- 107/700
- 49/1000
- 4/1000
- 77/1000
Quick answers
from the figures on this pageWipe schedule
What happens on [DE/PVE+PVP] Hood Community Server when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does [DE/PVE+PVP] Hood Community Server follow?
The only wipe for [DE/PVE+PVP] Hood Community Server is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 27 days 2 hours ago. A monthly wipe schedule is published in its tags.
Tag meanings
Which tags does [DE/PVE+PVP] Hood Community Server carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon; EU (Europe): Europe is the browser category it sits in from [DE/PVE+PVP] Hood Community Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does [DE/PVE+PVP] Hood Community Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry [DE/PVE+PVP] Hood Community Server: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does [DE/PVE+PVP] Hood Community Server sit in the rankings?
Ranked by seven-day player hours, [DE/PVE+PVP] Hood Community Server sits at #15,437 and #2,583 in Europe, inside the top 69%.
What player count does [DE/PVE+PVP] Hood Community Server carry?
Status for [DE/PVE+PVP] Hood Community Server: offline. Last seen 7 days 14 hours ago.
Operator and location
Which location does [DE/PVE+PVP] Hood Community Server run from?
Reading: location. The EU tag puts [DE/PVE+PVP] Hood Community Server in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 79.223.29.213:28015.
What Rust version is [DE/PVE+PVP] Hood Community Server on?
Rust network protocol 2634 and build 167781 on Linux is the build [DE/PVE+PVP] Hood Community Server runs. Check: protocol. To join, your game must match; Steam handles the update.
Is [DE/PVE+PVP] Hood Community Server up, and how often does it stay up?
[DE/PVE+PVP] Hood Community Server reports offline. The last reading came 7 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 29 September 2026.
Settings and map
What rules does [DE/PVE+PVP] Hood Community Server enforce, and what are its settings?
No gather rate appears in the name: [DE/PVE+PVP] Hood Community Server. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on [DE/PVE+PVP] Hood Community Server?
Size 4,000 and seed 4396: the game generates the procedural map on [DE/PVE+PVP] Hood Community Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join [DE/PVE+PVP] Hood Community Server?
Check: join. Open Rust, press F1, then enter client.connect 79.223.29.213:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.
