[DE/PVE+PVP] Hood Community Server
Offline EU 79.223.23.5:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 128/700
- 50/1000
- 18/1000
- 522/700
- 171/1000
- 21/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does [DE/PVE+PVP] Hood Community Server follow?
The estimate for [DE/PVE+PVP] Hood Community Server's next wipe comes from the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 54 days 8 hours ago. A monthly wipe schedule is published in its tags.
Tag meanings
How should you read the tags on [DE/PVE+PVP] Hood Community Server?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Game build reading: 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): Europe is the browser category it sits in from [DE/PVE+PVP] Hood Community Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does [DE/PVE+PVP] Hood Community Server appear in Rust Metrics lists and filters?
On Rust Metrics, [DE/PVE+PVP] Hood Community Server sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does [DE/PVE+PVP] Hood Community Server hold among Rust servers?
Ranked by seven-day player hours, [DE/PVE+PVP] Hood Community Server sits at #15,497 and #2,541 in Europe, inside the top –.
What player count does [DE/PVE+PVP] Hood Community Server carry?
Status for [DE/PVE+PVP] Hood Community Server: offline. Last seen 41 days 23 hours ago.
Server
What location is [DE/PVE+PVP] Hood Community Server hosted in?
Reading: location. The EU tag puts [DE/PVE+PVP] Hood Community Server in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 79.223.23.5:28015.
What Rust version is [DE/PVE+PVP] Hood Community Server on?
Rust network protocol 2633 and build 163794 on Linux is the build [DE/PVE+PVP] Hood Community Server runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is [DE/PVE+PVP] Hood Community Server, and is it online now?
[DE/PVE+PVP] Hood Community Server reports offline. The last reading came 41 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What settings and rules apply on [DE/PVE+PVP] Hood Community Server?
No gather rate appears in the name: [DE/PVE+PVP] Hood Community Server. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on [DE/PVE+PVP] Hood Community Server?
Check: map. Procedural, generated by the game, on [DE/PVE+PVP] Hood Community Server.
Join
What do you do to join [DE/PVE+PVP] Hood Community Server?
Press F1 in Rust and enter client.connect 79.223.23.5:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.