RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h18 Scan5 min
‹ All servers79.197.43.195:28015
Offline Full Queue Fresh wipe Wipe due No query

Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]

Offline 79.197.43.195:28015 checked 24d ago

moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,998top 70%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] wipe, and when?

Its rhythm cannot be told from the wipes of Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 26 days 12 hours ago the current world was made.

Tag meanings

How should you read the tags on Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): Game build reading: 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?

Rust Metrics lists featuring Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] sit in the rankings?

Player hours over seven days put Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] at #15,998, in the top 70% of all ranked servers.

How full does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] get?

Reading for Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]: offline at this moment; last seen 24 days 23 hours ago.

Server details

Which location does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] run from?

No region tag on Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 79.197.43.195:28015.

What Rust version is Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] on?

Version check: Rust network protocol 2634 and build 166494 on Windows, run by Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]. To get in, your game needs the same protocol; Steam applies the update.

Is Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] up, and how often does it stay up?

Reading: offline. Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] last answered 24 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 3 October 2026.

Map and rules

What rules does Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] enforce, and what are its settings?

Check: gather rate. The name Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] does not state one. The group cap is 8 players, which is the default in the game. Mode check gives pve; other players are not fought. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist] on?

Check: map. Procedural, size 5,000, seed 67019385, generated by the game on Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join Swiss-Gamer Test2 [PVE] [CH/DE] [Whitelist]?

To join: start Rust, press F1 and type client.connect 79.197.43.195:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://swiss-gamer.wixsite.com/swiss-gamer.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166494
Build Game build reading: 166494.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.