RUST METRICSFlight deck · live data
Data live Servers11,685 Players51,425 Populated3,180 Fresh wipes 3 h127 Scan5 min
‹ All servers79.140.252.222:28015
Offline Full Queue Fresh wipe Wipe due No query

Ямало-Ненецкий

Offline 79.140.252.222:28015 checked 30d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 31 41 PAX 0 /41

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,905top 71%
Last wipe30d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep2 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 29 SepMon 28 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 05:05 UTC30d ago 0 – running 0
Mon 28 Sep, 12:10 UTC30d ago 1 – 0.7 days 1
Mon 28 Sep, 01:44 UTC31d ago 1 – 0.4 days 0
Sun 27 Sep, 15:17 UTC31d ago 1 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Ямало-Ненецкий when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does Ямало-Ненецкий follow?

There is no next wipe to predict: Ямало-Ненецкий wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 30 days 4 hours ago the current world was made.

Lists and filters

How should you read the tags on Ямало-Ненецкий?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp41 (Max players): The server holds 41 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Ямало-Ненецкий. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Ямало-Ненецкий?

On Rust Metrics, Ямало-Ненецкий sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does Ямало-Ненецкий sit in the rankings?

Player hours over seven days put Ямало-Ненецкий at #16,905, in the top 71% of all ranked servers.

What player count does Ямало-Ненецкий carry?

Status for Ямало-Ненецкий: offline. Last seen 30 days 4 hours ago.

Operator and location

Where does Ямало-Ненецкий sit?

Check: location. No region tag comes from Ямало-Ненецкий, but the name points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 79.140.252.222:28015.

What Rust version is Ямало-Ненецкий on?

Version check: Rust network protocol 2633 and build 164530 on Windows, run by Ямало-Ненецкий. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Ямало-Ненецкий, and is it online?

Check: connection. Ямало-Ненецкий is offline at this moment. Last contact was 30 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 26 September 2026.

Settings and map

How is Ямало-Ненецкий configured, and what rules are in force?

Reading the name gives no gather rate for Ямало-Ненецкий. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is Ямало-Ненецкий on?

Size 3,500 and seed 1234: the game generates the procedural map on Ямало-Ненецкий from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to Ямало-Ненецкий?

Press F1 in Rust and enter client.connect 79.140.252.222:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp41,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp41
Max players The server holds 41 slots.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs164530
Build Build 164530.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.