RUST METRICSFlight deck · live data
Data live Servers11,826 Players82,123 Populated3,756 Fresh wipes 3 h273 Scan5 min
‹ All servers79.127.206.186:28015
Offline Full Queue Fresh wipe Wipe due No query

#1 YamitoriTown | Moscow | RU | Modded x2

Offline 79.127.206.186:28015 checked 42d ago

2x monthly wipes moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,519no region published
Last wipe42d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does #1 YamitoriTown | Moscow | RU | Modded x2 wipe?

From the force wipe, the next wipe of #1 YamitoriTown | Moscow | RU | Modded x2 is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 42 days 17 hours ago. A monthly wipe schedule is published in its tags.

Tag meanings

Which tags does #1 YamitoriTown | Moscow | RU | Modded x2 carry, and what do they mean?

Tags published by #1 YamitoriTown | Moscow | RU | Modded x2, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Game build reading: 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does #1 YamitoriTown | Moscow | RU | Modded x2 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry #1 YamitoriTown | Moscow | RU | Modded x2: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Occupancy

Where does #1 YamitoriTown | Moscow | RU | Modded x2 sit in the rankings?

Player hours over seven days put #1 YamitoriTown | Moscow | RU | Modded x2 at #15,519, in the top – of all ranked servers.

What player count does #1 YamitoriTown | Moscow | RU | Modded x2 carry?

Status for #1 YamitoriTown | Moscow | RU | Modded x2: offline. Last seen 42 days 16 hours ago.

Server

Which location does #1 YamitoriTown | Moscow | RU | Modded x2 run from?

Reading: location. Nothing in the tags, but the name of #1 YamitoriTown | Moscow | RU | Modded x2 points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 79.127.206.186:28015.

What Rust version is #1 YamitoriTown | Moscow | RU | Modded x2 on?

Version check: Rust network protocol 2633 and build 163794 on Windows, run by #1 YamitoriTown | Moscow | RU | Modded x2. Matching protocol is required to join. Let Steam update your game.

How reliable is #1 YamitoriTown | Moscow | RU | Modded x2, and is it online now?

Reading: offline. #1 YamitoriTown | Moscow | RU | Modded x2 last answered 42 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 16 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does #1 YamitoriTown | Moscow | RU | Modded x2 enforce, and what are its settings?

The name carries the rate: 2x gather on #1 YamitoriTown | Moscow | RU | Modded x2. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on #1 YamitoriTown | Moscow | RU | Modded x2?

Check: map. Procedural, generated by the game, on #1 YamitoriTown | Moscow | RU | Modded x2.

Join

How do you connect to #1 YamitoriTown | Moscow | RU | Modded x2?

To join: start Rust, press F1 and type client.connect 79.127.206.186:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^z,^y,^m,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163794
Build Game build reading: 163794.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.