RUST METRICSFlight deck · live data
Data live Servers11,668 Players34,317 Populated2,844 Fresh wipes 3 h86 Scan5 min
‹ All servers78.48.16.128:28015
Offline Full Queue Fresh wipe Wipe due No query

Chillout Area

Offline 78.48.16.128:28015 checked 9d ago

moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,333top 69%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Chillout Area follow?

Its rhythm cannot be told from the wipes of Chillout Area on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 26 days 7 hours ago the current world was made.

Lists and filters

How should you read the tags on Chillout Area?

These are the tags Chillout Area publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): Build 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Chillout Area?

These Rust Metrics lists carry Chillout Area: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does Chillout Area sit in the rankings?

Player hours over seven days put Chillout Area at #15,333, in the top 69% of all ranked servers.

What player count does Chillout Area carry?

Status for Chillout Area: offline. Last seen 9 days 3 hours ago.

Server details

Which location does Chillout Area run from?

No region tag on Chillout Area. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 78.48.16.128:28015.

What Rust version is Chillout Area on?

Version check: Rust network protocol 2634 and build 166586 on Linux, run by Chillout Area. Matching protocol is required to join. Let Steam update your game.

How reliable is Chillout Area, and is it online now?

Chillout Area reports offline. The last reading came 9 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 19 October 2026.

Map and rules

How is Chillout Area configured, and what rules are in force?

No gather rate appears in the name: Chillout Area. 8 players per group, the default value. The mode is pve. Note the following: fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Chillout Area?

Size 3,500 and seed 12345: the game generates the procedural map on Chillout Area from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto Chillout Area?

Press F1 in Rust and enter client.connect 78.48.16.128:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166586
Build Build 166586.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.