Chillout Area
Offline 78.48.16.128:28015 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 259/2000
- 95/2000
- 133/200
- 37/200
- 48/300
- 8/100
Quick answers
from the figures on this pageReset cycle
What wipe timing does Chillout Area follow?
Its rhythm cannot be told from the wipes of Chillout Area on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 26 days 7 hours ago the current world was made.
Lists and filters
How should you read the tags on Chillout Area?
These are the tags Chillout Area publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): Build 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Chillout Area?
These Rust Metrics lists carry Chillout Area: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Chillout Area sit in the rankings?
Player hours over seven days put Chillout Area at #15,333, in the top 69% of all ranked servers.
What player count does Chillout Area carry?
Status for Chillout Area: offline. Last seen 9 days 3 hours ago.
Server details
Which location does Chillout Area run from?
No region tag on Chillout Area. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 78.48.16.128:28015.
What Rust version is Chillout Area on?
Version check: Rust network protocol 2634 and build 166586 on Linux, run by Chillout Area. Matching protocol is required to join. Let Steam update your game.
How reliable is Chillout Area, and is it online now?
Chillout Area reports offline. The last reading came 9 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 19 October 2026.
Map and rules
How is Chillout Area configured, and what rules are in force?
No gather rate appears in the name: Chillout Area. 8 players per group, the default value. The mode is pve. Note the following: fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Chillout Area?
Size 3,500 and seed 12345: the game generates the procedural map on Chillout Area from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto Chillout Area?
Press F1 in Rust and enter client.connect 78.48.16.128:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.