Chillout Area
Offline 78.48.147.28:28015 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 203/2000
- 296/2000
- 75/200
- 51/200
- 45/300
- 82/100
Quick answers
from the figures on this pageWipe timing
How often does Chillout Area wipe, and when?
To tell the rhythm of Chillout Area, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 25 days 22 hours ago.
Tags
Which tags does Chillout Area carry, and what do they mean?
Tags published by Chillout Area, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): The server runs game build 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Chillout Area appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Chillout Area: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Chillout Area sit in the rankings?
Player hours over seven days put Chillout Area at #15,368, in the top 70% of all ranked servers.
How full does Chillout Area get?
Status for Chillout Area: offline. Last seen 8 days 5 hours ago.
Operator and location
Where does Chillout Area sit?
Reading: location. Chillout Area gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 78.48.147.28:28015.
What Rust version is Chillout Area on?
Reading: Chillout Area, Rust network protocol 2634 and build 166586, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Chillout Area, and is it online?
Reading: offline. Chillout Area last answered 8 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 20 October 2026.
Map and rules
What settings and rules apply on Chillout Area?
Reading the name gives no gather rate for Chillout Area. 8 players per group, the default value. The mode is pve. Note the following: no combat against other players. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Chillout Area?
From seed 12345, the game generates the procedural map on Chillout Area. Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How can you get onto Chillout Area?
To join: start Rust, press F1 and type client.connect 78.48.147.28:28015. Or press Launch Rust here and Steam opens the game and connects you.