SwissRust [EU/CH] | Testserver
Offline 78.46.78.75:28022 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 23:59 UTC22d ago | 0 | – | running | 0 |
| Fri 18 Sep, 19:38 UTC39d ago | 0 | – | 17.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 127/100
- 85/225
- 34/700
- 6/200
- 15/1000
- 7/1000
Quick answers
from the figures on this pageWipe schedule
What happens on SwissRust [EU/CH] | Testserver when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does SwissRust [EU/CH] | Testserver wipe, and when?
To tell the rhythm of SwissRust [EU/CH] | Testserver, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 22 days 6 hours ago.
Tag meanings
How should you read the tags on SwissRust [EU/CH] | Testserver?
These are the tags SwissRust [EU/CH] | Testserver publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): 4 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show SwissRust [EU/CH] | Testserver?
Rust Metrics lists featuring SwissRust [EU/CH] | Testserver: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does SwissRust [EU/CH] | Testserver hold among Rust servers?
Ranking for SwissRust [EU/CH] | Testserver: #15,419 on seven-day player hours, top 69% of all ranked servers.
How full does SwissRust [EU/CH] | Testserver get?
Reading for SwissRust [EU/CH] | Testserver: offline at this moment; last seen 4 days 13 hours ago. A seven-day average of 0 players is the reading.
Operator and location
Which location does SwissRust [EU/CH] | Testserver run from?
Reading: location. Nothing in the tags, but the name of SwissRust [EU/CH] | Testserver points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 78.46.78.75:28022.
What Rust version is SwissRust [EU/CH] | Testserver on?
Version check: Rust network protocol 2634 and build 166652 on Linux, run by SwissRust [EU/CH] | Testserver. Matching protocol is required to join. Let Steam update your game.
How reliable is SwissRust [EU/CH] | Testserver, and is it online now?
Reading: offline. SwissRust [EU/CH] | Testserver last answered 4 days 13 hours ago. Reading: 39% uptime over the last 7 full days. It was up 66 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What settings and rules apply on SwissRust [EU/CH] | Testserver?
Check: gather rate. The name SwissRust [EU/CH] | Testserver does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on SwissRust [EU/CH] | Testserver?
Size 3,500 and seed 1919943485: the game generates the procedural map on SwissRust [EU/CH] | Testserver from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How do you connect to SwissRust [EU/CH] | Testserver?
Check: join. Open Rust, press F1, then enter client.connect 78.46.78.75:28022. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.