RUST METRICSFlight deck · live data
Data live Servers11,633 Players40,937 Populated2,826 Fresh wipes 3 h115 Scan5 min
‹ All servers78.241.157.179:28015
Offline Full Queue Fresh wipe Wipe due No query

Horizon | Rust LAB

Offline 78.241.157.179:28015 checked 7d ago

moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,262top 69%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Horizon | Rust LAB follow?

To tell the rhythm of Horizon | Rust LAB, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 16 days 5 hours ago the current world was made.

Tags

Which tags does Horizon | Rust LAB carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Horizon | Rust LAB. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Horizon | Rust LAB appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Horizon | Rust LAB: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does Horizon | Rust LAB hold among Rust servers?

Player hours over seven days put Horizon | Rust LAB at #15,262, in the top 69% of all ranked servers.

What player count does Horizon | Rust LAB carry?

Horizon | Rust LAB is not responding; status offline, last seen 7 days 4 hours ago.

Operator and location

Where does Horizon | Rust LAB sit?

No region tag on Horizon | Rust LAB. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 78.241.157.179:28015.

What Rust version is Horizon | Rust LAB on?

Rust network protocol 2634 and build 167781 on Linux is the build Horizon | Rust LAB runs. Matching protocol is required to join. Let Steam update your game.

How reliable is Horizon | Rust LAB, and is it online now?

Reading: offline. Horizon | Rust LAB last answered 7 days 4 hours ago. Reading: 0% uptime over the last 6 full days. It was up 0 of 144 hours. Check: first contact. Rust Metrics logged it on 23 October 2026.

Map and rules

How is Horizon | Rust LAB configured, and what rules are in force?

No gather rate appears in the name: Horizon | Rust LAB. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; other players are not fought. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Horizon | Rust LAB?

Check: map. Procedural, generated by the game, on Horizon | Rust LAB.

How to join

How can you get onto Horizon | Rust LAB?

Press F1 in Rust and enter client.connect 78.241.157.179:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp2
Max players 2 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.