test
Offline EU 78.17.53.201:10000 checked 9h ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 18hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 18hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:28 UTC26d ago | 1 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 54/700
- 14/1000
- 8/1000
- 75/1000
- 120/700
- 1/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on test?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
When does test wipe?
The only wipe for test is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 26 days 6 hours ago. Its tags carry a monthly wipe schedule.
Tag meanings
Which tags does test carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp200 (Max players): 200 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^t (Tutorial on): The Facepunch tutorial is open to new players here; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Europe is the browser category it sits in; jp0 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one from test. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show test?
On Rust Metrics, test sits in these lists: Rust tutorial servers, EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does test sit in the rankings?
Player hours over the last seven days put test at #14,841, #2,532 in Europe, in the top 67% of all ranked servers.
How full does test get?
test is not responding; status offline, last seen 9 hours ago. Check: players over seven days. Average 0, peak 1.
Server
What location is test hosted in?
Reading: location. The EU tag puts test in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 78.17.53.201:10000.
What Rust version is test on?
Reading: test, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is test, and is it online now?
test reports offline. The last reading came 9 hours ago. Uptime for the last 7 full days: 2 of 168 hours, or 1%. Reading: first seen 23 September 2026, recorded by Rust Metrics.
Map and rules
How is test configured, and what rules are in force?
Reading the name gives no gather rate for test. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.
Which map is live on test?
Check: map. Procedural, generated by the game, on test.
Connection
What do you do to join test?
Check: join. Open Rust, press F1, then enter client.connect 78.17.53.201:10000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.