[EU] Eternal Rust | TEST
Offline 78.142.149.226:28015 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 122/100
- 191/225
- 97/700
- 229/700
- 346/350
- 32/1000
Quick answers
from the figures on this pageWipe timing
How often does [EU] Eternal Rust | TEST wipe, and when?
To tell the rhythm of [EU] Eternal Rust | TEST, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 52 days 22 hours ago the current world was made.
Lists and filters
Which tags does [EU] Eternal Rust | TEST carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Game build reading: 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon from [EU] Eternal Rust | TEST. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does [EU] Eternal Rust | TEST appear in Rust Metrics lists and filters?
These Rust Metrics lists carry [EU] Eternal Rust | TEST: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does [EU] Eternal Rust | TEST sit in the rankings?
Player hours over seven days put [EU] Eternal Rust | TEST at #15,502, in the top 68% of all ranked servers.
What player count does [EU] Eternal Rust | TEST carry?
Reading for [EU] Eternal Rust | TEST: offline at this moment; last seen 36 days 9 hours ago.
Server details
What location is [EU] Eternal Rust | TEST hosted in?
Check: location. No region tag comes from [EU] Eternal Rust | TEST, but the name points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 78.142.149.226:28015.
What Rust version is [EU] Eternal Rust | TEST on?
Reading: [EU] Eternal Rust | TEST, Rust network protocol 2633 and build 165217, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is [EU] Eternal Rust | TEST, and is it online now?
Reading: offline. [EU] Eternal Rust | TEST last answered 36 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 23 September 2026.
Map and rules
What settings and rules apply on [EU] Eternal Rust | TEST?
No gather rate appears in the name: [EU] Eternal Rust | TEST. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.
Which map is live on [EU] Eternal Rust | TEST?
Procedural map on [EU] Eternal Rust | TEST, made by the game's generator.
How to join
How do you connect to [EU] Eternal Rust | TEST?
Press F1 in Rust and enter client.connect 78.142.149.226:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.