RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h0 Scan5 min
‹ All servers77.91.89.20:27180
Online Full Queue Fresh wipe Wipe due No query

[EU/RU] Rust Relax

Online EU 77.91.89.20:27180 checked 3h ago

quad monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 76 SERVER FPS

Server fps

48 h low 76 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 124,868 ×1000

Entities

48 h range 120,860–125,345 · memory 3,143 MB
1239 ET SINCE RESTART 14:28

Uptime

14 h 28 min since its last restart, at the last reading
7-day average0peak 5
Rank#5,363top 24% · #1763 in EU
Last wipe17d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Memory3,143MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5221:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 24% of all ranked servers, top 60% in EU, and #334 of the quad servers (top 40%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

usual gap9.7 daysbetween real wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 22hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 22hFW

The first 48 hours of its last wipes

Sun 11 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 26 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 18:32 UTC17d ago 7 – running 3
Fri 2 Oct, 01:12 UTC26d ago 7 halved by day 6 9.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [EU/RU] Rust Relax when wipe day comes?

At their busiest, its recent wipes drew 7 players on average. 26 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 6 it fell below half.

How often does [EU/RU] Rust Relax wipe, and when?

With the force wipe, once a month, [EU/RU] Rust Relax wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 17 days 1 hours ago. Its tags carry a monthly wipe schedule.

Tag meanings

How should you read the tags on [EU/RU] Rust Relax?

Tags published by [EU/RU] Rust Relax, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): You may team up with at most 4; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): The server browser files it under Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [EU/RU] Rust Relax?

Rust Metrics lists featuring [EU/RU] Rust Relax: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Player count

Where does [EU/RU] Rust Relax sit in the rankings?

Top 24% of all ranked servers: [EU/RU] Rust Relax takes #5,363 on seven-day player hours and #1,763 in Europe. Among servers in quad, it stands at #334.

How full does [EU/RU] Rust Relax get?

Current headcount on [EU/RU] Rust Relax: 0 players, 100 slots available. Seven-day check: 0 players on average. Peak reading: 5. The last 48 hours peaked at 17:00 UTC, averaging 1 players at that hour.

Operator and location

Where does [EU/RU] Rust Relax sit?

[EU/RU] Rust Relax gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 77.91.89.20:27180.

What Rust version is [EU/RU] Rust Relax on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by [EU/RU] Rust Relax. Check: protocol. To join, your game must match; Steam handles the update.

How does [EU/RU] Rust Relax perform?

Over the last 48 hours the average was 88 server fps; the floor was 76. Peak entity count: 125,345. Buildings, deployables and all else included. Memory peak: 3,616 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on [EU/RU] Rust Relax, and is it online?

Check: connection. [EU/RU] Rust Relax is online at this moment. Check: restart. The uptime it reports puts the last restart about 14 hours ago. Uptime for the last 7 full days: 164 of 168 hours, or 98%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What rules does [EU/RU] Rust Relax enforce, and what are its settings?

No gather rate appears in the name: [EU/RU] Rust Relax. Groups stop at 4 players. The label given is quad. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is [EU/RU] Rust Relax on?

Check: map. Procedural, size 4,500, seed 12345, generated by the game on [EU/RU] Rust Relax. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to [EU/RU] Rust Relax?

To join: start Rust, press F1 and type client.connect 77.91.89.20:27180. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,EU,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp100
Max players The server holds 100 slots.
ts4
Group limit You may team up with at most 4.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.