Тиктокерская
Offline EU 77.91.89.20:27130 checked 1d ago
Server instruments
last reading Tue 10:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 100 · below 20 is lag, below 10 is badEntities
48 h range 114,015–115,666 · memory 2,947 MBUptime
1 days 0 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 10hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 10hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:47 UTC25d ago | 3 | – | running | 0 |
| Fri 2 Oct, 08:12 UTC27d ago | 3 | – | 1.1 days | 0 |
| Wed 30 Sep, 10:34 UTC28d ago | 3 | – | 1.9 days | 2 |
| Mon 14 Sep, 19:54 UTC44d ago | 3 | halved by day 12 | 15.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 45/700
- 18/1000
- 180/700
- 78/1000
- 10/1000
- 157/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Тиктокерская?
The busiest point of its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 4 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 12 when it didn't.
How often does Тиктокерская wipe, and when?
With the force wipe, once a month, Тиктокерская wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 25 days 21 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Tags
Which tags does Тиктокерская carry, and what do they mean?
Tags published by Тиктокерская, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Its browser listing: Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Тиктокерская appear in Rust Metrics lists and filters?
On Rust Metrics, Тиктокерская sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does Тиктокерская sit in the rankings?
Top 34% of all ranked servers: Тиктокерская takes #7,593 on seven-day player hours and #2,048 in Europe.
How full does Тиктокерская get?
Reading for Тиктокерская: offline at this moment; last seen 46 hours ago. Check: players over seven days. Average 0, peak 3.
Server details
Where does Тиктокерская sit?
Its EU tag places Тиктокерская in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 77.91.89.20:27130.
What Rust version is Тиктокерская on?
Rust network protocol 2635 and build 168909 on Linux is the build Тиктокерская runs. Matching protocol is required to join. Let Steam update your game.
Is performance on Тиктокерская within range?
Reading: 100 server fps on average across the last 48 hours. It never dropped below 100. Peak entity count: 115,666. Buildings, deployables and all else included. Reading: 2,947 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
Is Тиктокерская up, and how often does it stay up?
Check: connection. Тиктокерская is offline at this moment. Last contact was 46 hours ago. Check: restart. The uptime it reports puts the last restart about 24 hours ago. Reading: 48% uptime over the last 7 full days. It was up 80 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What rules does Тиктокерская enforce, and what are its settings?
Reading the name gives no gather rate for Тиктокерская. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is Тиктокерская on?
From seed 581290557, the game generates the procedural map on Тиктокерская. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join Тиктокерская?
Check: join. Open Rust, press F1, then enter client.connect 77.91.89.20:27130. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.