rustiadump (public build)
Offline 77.85.188.246:28115 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 74/999
- 198/999
- 70/150
- 11/100
- 1/100
- 28/100
Quick answers
from the figures on this pageWipe schedule
What wipe timing does rustiadump (public build) follow?
Its rhythm cannot be told from the wipes of rustiadump (public build) on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 8 hours ago the current world was made.
Lists and filters
Which tags does rustiadump (public build) carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): The server runs game build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from rustiadump (public build). Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show rustiadump (public build)?
These Rust Metrics lists carry rustiadump (public build): Modded Rust servers, checked live and Build and creative servers. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does rustiadump (public build) hold among Rust servers?
Player hours over seven days put rustiadump (public build) at #16,084, in the top 69% of all ranked servers.
What player count does rustiadump (public build) carry?
rustiadump (public build) is not responding; status offline, last seen 27 days 7 hours ago.
Operator and location
Which location does rustiadump (public build) run from?
No region tag on rustiadump (public build). Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 77.85.188.246:28115.
What Rust version is rustiadump (public build) on?
Version check: Rust network protocol 2634 and build 166494 on Linux, run by rustiadump (public build). Check: protocol. To join, your game must match; Steam handles the update.
How reliable is rustiadump (public build), and is it online now?
Check: connection. rustiadump (public build) is offline at this moment. Last contact was 27 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 1 October 2026.
Settings and map
What rules does rustiadump (public build) enforce, and what are its settings?
Reading the name gives no gather rate for rustiadump (public build). The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is rustiadump (public build) on?
Procedural map on rustiadump (public build), made by the game's generator.
Connection
How do you connect to rustiadump (public build)?
To join: start Rust, press F1 and type client.connect 77.85.188.246:28115. Or press Launch Rust here and Steam opens the game and connects you.