My Custom Server
Offline 77.75.145.112:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 129/700
- 57/1000
- 15/1000
- 457/700
- 186/1000
- 18/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does My Custom Server follow?
An estimate from the force wipe gives My Custom Server's next wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 12 days 20 hours ago. The tags state a wipe schedule of one wipe a month.
Tags
How should you read the tags on My Custom Server?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from My Custom Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does My Custom Server appear in Rust Metrics lists and filters?
On Rust Metrics, My Custom Server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Occupancy
What position does My Custom Server hold among Rust servers?
Ranking for My Custom Server: #4,061 on seven-day player hours, top 18% of all ranked servers.
What is the population on My Custom Server?
My Custom Server is not responding; status offline, last seen 2 days 15 hours ago. Check: players over seven days. Average 2, peak 2.
Server details
Where does My Custom Server sit?
No region comes from My Custom Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 77.75.145.112:28015.
What Rust version is My Custom Server on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by My Custom Server. To get in, your game needs the same protocol; Steam applies the update.
Is My Custom Server up, and how often does it stay up?
Reading: offline. My Custom Server last answered 2 days 15 hours ago. Reading: 27% uptime over the last 7 full days. It was up 46 of 168 hours. Check: first contact. Rust Metrics logged it on 18 October 2026.
Settings and map
What settings and rules apply on My Custom Server?
Check: gather rate. The name My Custom Server does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on My Custom Server?
Check: map. Procedural, generated by the game, on My Custom Server.
Connection
What do you do to join My Custom Server?
Press F1 in Rust and enter client.connect 77.75.145.112:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.