RUST: DEADLINE x10
Offline 77.52.17.81:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 371/450
- 54/200
- 134/150
- 151/400
- 0/100
- 73/150
Quick answers
from the figures on this pageWipe timing
How often does RUST: DEADLINE x10 wipe, and when?
To tell the rhythm of RUST: DEADLINE x10, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 23 days 20 hours ago.
Tags
How should you read the tags on RUST: DEADLINE x10?
These are the tags RUST: DEADLINE x10 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show RUST: DEADLINE x10?
On Rust Metrics, RUST: DEADLINE x10 sits in these lists: 10x Rust servers and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Population
Where does RUST: DEADLINE x10 sit in the rankings?
Ranking for RUST: DEADLINE x10: #11,357 on seven-day player hours, top 51% of all ranked servers.
What player count does RUST: DEADLINE x10 carry?
Reading for RUST: DEADLINE x10: offline at this moment; last seen 5 days 2 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Operator and location
Where does RUST: DEADLINE x10 sit?
No region tag on RUST: DEADLINE x10. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 77.52.17.81:28015.
What Rust version is RUST: DEADLINE x10 on?
Rust network protocol 2635 and build 168909 on Windows is the build RUST: DEADLINE x10 runs. Matching protocol is required to join. Let Steam update your game.
How reliable is RUST: DEADLINE x10, and is it online now?
RUST: DEADLINE x10 reports offline. The last reading came 5 days 2 hours ago. Reading: 0% uptime over the last 4 full days. It was up 0 of 96 hours. The first sighting on Rust Metrics was 23 October 2026.
Rules and settings
How is RUST: DEADLINE x10 configured, and what rules are in force?
The name carries the rate: 10x gather on RUST: DEADLINE x10. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on RUST: DEADLINE x10?
The game generates a procedural map for RUST: DEADLINE x10.
Join
What do you do to join RUST: DEADLINE x10?
Check: join. Open Rust, press F1, then enter client.connect 77.52.17.81:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.