RUST METRICSFlight deck · live data
Data live Servers11,757 Players61,690 Populated3,500 Fresh wipes 3 h130 Scan5 min
‹ All servers77.52.17.66:28015
Offline Full Queue Fresh wipe Wipe due No query

RUST: DEADLINE x10

Offline 77.52.17.66:28015 checked 16d ago

10x moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,623top 62%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does RUST: DEADLINE x10 follow?

The rhythm of RUST: DEADLINE x10's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 23 days 8 hours ago the current world was made.

Tags

How should you read the tags on RUST: DEADLINE x10?

These are the tags RUST: DEADLINE x10 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does RUST: DEADLINE x10 appear in Rust Metrics lists and filters?

On Rust Metrics, RUST: DEADLINE x10 sits in these lists: 10x Rust servers and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Population

Where does RUST: DEADLINE x10 sit in the rankings?

Ranking for RUST: DEADLINE x10: #13,623 on seven-day player hours, top 62% of all ranked servers.

How full does RUST: DEADLINE x10 get?

Status for RUST: DEADLINE x10: offline. Last seen 16 days 13 hours ago.

Server

Where does RUST: DEADLINE x10 sit?

No region tag on RUST: DEADLINE x10. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 77.52.17.66:28015.

What Rust version is RUST: DEADLINE x10 on?

Version check: Rust network protocol 2634 and build 166652 on Windows, run by RUST: DEADLINE x10. Matching protocol is required to join. Let Steam update your game.

Is RUST: DEADLINE x10 up, and how often does it stay up?

Check: connection. RUST: DEADLINE x10 is offline at this moment. Last contact was 16 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 11 October 2026.

Rules and settings

What settings and rules apply on RUST: DEADLINE x10?

Gather rate check: 10x. That comes from the name RUST: DEADLINE x10. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on RUST: DEADLINE x10?

Procedural map on RUST: DEADLINE x10, made by the game's generator.

Connection

What do you do to join RUST: DEADLINE x10?

To join: start Rust, press F1 and type client.connect 77.52.17.66:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build Game build reading: 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.