MyServer
Offline 77.246.102.69:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 242/2000
- 98/2000
- 116/200
- 43/200
- 11/100
- 40/250
Quick answers
from the figures on this pageWipe timing
What wipe timing does MyServer follow?
Its rhythm cannot be told from the wipes of MyServer on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 60 days 18 hours ago.
Lists and filters
Which tags does MyServer carry, and what do they mean?
Tags published by MyServer, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots in total; ts10 (Group limit): Teams are capped at 10; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Game build reading: 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show MyServer?
These Rust Metrics lists carry MyServer: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does MyServer hold among Rust servers?
Player hours over seven days put MyServer at #13,208, in the top 61% of all ranked servers.
What player count does MyServer carry?
Status for MyServer: offline. Last seen 34 days 5 hours ago.
Operator and location
Which location does MyServer run from?
No region comes from MyServer. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 77.246.102.69:28015.
What Rust version is MyServer on?
Reading: MyServer, Rust network protocol 2633 and build 165217, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on MyServer, and is it online?
Reading: offline. MyServer last answered 34 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 23 September 2026.
Rules and settings
What rules does MyServer enforce, and what are its settings?
Check: gather rate. The name MyServer does not state one. Check: group limit. Up to 10 players. The mode is pve. Note the following: other players are not fought. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
How to join
How can you get onto MyServer?
Press F1 in Rust and enter client.connect 77.246.102.69:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.