Local Rust Bot Test
Offline 77.240.177.48:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 282/2000
- 210/2000
- 129/200
- 14/200
- 62/300
- 19/100
Quick answers
from the figures on this pageWipe timing
When does Local Rust Bot Test wipe?
To tell the rhythm of Local Rust Bot Test, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 18 days ago the current world was made.
Lists and filters
Which tags does Local Rust Bot Test carry, and what do they mean?
Tags published by Local Rust Bot Test, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Local Rust Bot Test appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Local Rust Bot Test: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Local Rust Bot Test hold among Rust servers?
Player hours over seven days put Local Rust Bot Test at #9,232, in the top 42% of all ranked servers.
What is the population on Local Rust Bot Test?
Status for Local Rust Bot Test: offline. Last seen 6 days 18 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Server details
Which location does Local Rust Bot Test run from?
No region comes from Local Rust Bot Test. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 77.240.177.48:28015.
What Rust version is Local Rust Bot Test on?
Reading: Local Rust Bot Test, Rust network protocol 2634 and build 167398, Windows. Matching protocol is required to join. Let Steam update your game.
Is Local Rust Bot Test up, and how often does it stay up?
Reading: offline. Local Rust Bot Test last answered 6 days 18 hours ago. Uptime for the last 6 full days: 5 of 144 hours, or 3%. The first sighting on Rust Metrics was 21 October 2026.
Map and rules
How is Local Rust Bot Test configured, and what rules are in force?
No gather rate appears in the name: Local Rust Bot Test. 8 players per group, the default value. The mode is pve. Note the following: no combat against other players. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Local Rust Bot Test?
Check: map. Procedural, generated by the game, on Local Rust Bot Test.
Join
How do you connect to Local Rust Bot Test?
Press F1 in Rust and enter client.connect 77.240.177.48:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.