RUST METRICSFlight deck · live data
Data live Servers11,640 Players32,367 Populated2,784 Fresh wipes 3 h73 Scan5 min
‹ All servers76.49.113.121:29009
Online Full Queue Fresh wipe Wipe due No query

Chainlings 20x|Kits|RaidableBases|Skins|Zorp

Online 76.49.113.121:29009 checked 9m ago

20x moddedoxide
COM 1 · connect

Server instruments

last reading Thu 03:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 137 SERVER FPS

Server fps

48 h low 110 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 71,319 ×1000

Entities

48 h range 70,955–76,888 · memory 3,587 MB
1239 ET SINCE RESTART 6D 07H

Uptime

6 days 7 hours since its last restart, at the last reading
7-day average0peak 1
Rank#12,438top 56%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Memory3,587MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Chainlings 20x|Kits|RaidableBases|Skins|Zorp follow?

The rhythm of Chainlings 20x|Kits|RaidableBases|Skins|Zorp's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 25 days 9 hours ago the current world was made.

Tags

Which tags does Chainlings 20x|Kits|RaidableBases|Skins|Zorp carry, and what do they mean?

These are the tags Chainlings 20x|Kits|RaidableBases|Skins|Zorp publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Chainlings 20x|Kits|RaidableBases|Skins|Zorp?

On Rust Metrics, Chainlings 20x|Kits|RaidableBases|Skins|Zorp sits in these lists: Gather rate above 10x: server list and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

Population

Where does Chainlings 20x|Kits|RaidableBases|Skins|Zorp sit in the rankings?

Player hours over seven days put Chainlings 20x|Kits|RaidableBases|Skins|Zorp at #12,438, in the top 56% of all ranked servers.

How full does Chainlings 20x|Kits|RaidableBases|Skins|Zorp get?

Current headcount on Chainlings 20x|Kits|RaidableBases|Skins|Zorp: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 18:00 UTC, 0 players on average.

Operator and location

Which location does Chainlings 20x|Kits|RaidableBases|Skins|Zorp run from?

No region tag on Chainlings 20x|Kits|RaidableBases|Skins|Zorp. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 76.49.113.121:29009.

What Rust version is Chainlings 20x|Kits|RaidableBases|Skins|Zorp on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Chainlings 20x|Kits|RaidableBases|Skins|Zorp. Check: protocol. To join, your game must match; Steam handles the update.

How does Chainlings 20x|Kits|RaidableBases|Skins|Zorp perform?

Over the last 48 hours the average was 124 server fps; the floor was 110. Peak entity count: 76,888. Buildings, deployables and all else included. Memory peak: 3,916 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on Chainlings 20x|Kits|RaidableBases|Skins|Zorp, and is it online?

Reading: online. Chainlings 20x|Kits|RaidableBases|Skins|Zorp answers right now. Check: restart. The uptime it reports puts the last restart about 6 days 7 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 4 October 2026.

Settings and map

How is Chainlings 20x|Kits|RaidableBases|Skins|Zorp configured, and what rules are in force?

Gather rate check: 20x. That comes from the name Chainlings 20x|Kits|RaidableBases|Skins|Zorp. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Chainlings 20x|Kits|RaidableBases|Skins|Zorp?

Size 3,500 and seed 123456: the game generates the procedural map on Chainlings 20x|Kits|RaidableBases|Skins|Zorp from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto Chainlings 20x|Kits|RaidableBases|Skins|Zorp?

To join: start Rust, press F1 and type client.connect 76.49.113.121:29009. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.