Fooling Around
Online 76.16.72.212:28115 checked 11m ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers, and #313 of the quad servers (top 37%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 14hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 14hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 02:13 UTC25d ago | 2 | – | running | 1 |
| Fri 2 Oct, 01:26 UTC27d ago | 1 | held half | 2 days | 1 |
| Tue 22 Sep, 21:46 UTC36d ago | 1 | held half | 9.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/100
- 20/350
- 49/300
- 18/150
- 2/100
- 2/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Fooling Around?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 17 hours. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
When does Fooling Around wipe?
The only wipe for Fooling Around is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 25 days 2 hours ago. The tags state a wipe schedule of one wipe a month.
Lists and filters
How should you read the tags on Fooling Around?
Check: tags. The game's server browser reads gmsoftcore (Game mode): An easier set of rules: softcore; mp10 (Max players): 10 slots in total; ts4 (Group limit): You may team up with at most 4; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^s (Softcore): In Facepunch's softcore mode you keep some of your loot on death; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from Fooling Around. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Fooling Around appear in Rust Metrics lists and filters?
On Rust Metrics, Fooling Around sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Player count
What position does Fooling Around hold among Rust servers?
Ranking for Fooling Around: #4,788 on seven-day player hours, top 21% of all ranked servers. Check: group rank. #313 among quad servers.
How full does Fooling Around get?
Current headcount on Fooling Around: 1 players, 10 slots available. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 17:00 UTC, averaging 1 players at that hour.
Server
Which location does Fooling Around run from?
No region tag on Fooling Around. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 76.16.72.212:28115.
What Rust version is Fooling Around on?
Reading: Fooling Around, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
Is Fooling Around up, and how often does it stay up?
Reading: online. Fooling Around answers right now. Reading: 85% uptime over the last 7 full days. It was up 142 of 168 hours. The first sighting on Rust Metrics was 20 September 2026.
Settings and map
How is Fooling Around configured, and what rules are in force?
Reading the name gives no gather rate for Fooling Around. The group cap is 4 players, read as quad. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Fooling Around?
Procedural map on Fooling Around, made by the game's generator.
Join
How can you get onto Fooling Around?
To join: start Rust, press F1 and type client.connect 76.16.72.212:28115. Or press Launch Rust here and Steam opens the game and connects you.