A Rust Server
Online 76.157.24.140:28137 checked 8m ago
Server instruments
last reading Thu 09:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 237 · below 20 is lag, below 10 is badEntities
48 h range 111,446–130,154 · memory 3,102 MBUptime
7 h 27 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 23:56 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 80/250
- 71/150
- 6/200
- 0/100
- 0/200
- 0/50
Quick answers
from the figures on this pageWipe schedule
What wipe timing does A Rust Server follow?
To tell the rhythm of A Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 34 hours ago the current world was made.
Tags
Which tags does A Rust Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts6 (Group limit): Team cap: 6; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from A Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does A Rust Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring A Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player count
Where does A Rust Server sit in the rankings?
Ranking for A Rust Server: #15,338 on seven-day player hours, top 69% of all ranked servers.
How full does A Rust Server get?
0 of 40 slots are filled on A Rust Server right now. A seven-day average of 0 players is the reading.
Server
Where does A Rust Server sit?
No region tag on A Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 76.157.24.140:28137.
What Rust version is A Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is the build A Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for A Rust Server?
Over the last 48 hours the average was 239 server fps; the floor was 237. Peak entity count: 130,154. Buildings, deployables and all else included. Memory peak: 3,772 MB. Expect lag when fps falls and entities climb.
Is A Rust Server up, and how often does it stay up?
Reading: online. A Rust Server answers right now. By its reported uptime, the last restart was roughly 7 hours ago. Uptime for the last 1 full day: 14 of 24 hours, or 58%. Reading: first seen 27 October 2026, recorded by Rust Metrics.
Settings and map
What rules does A Rust Server enforce, and what are its settings?
Check: gather rate. The name A Rust Server does not state one. Group size, maximum: 6 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is A Rust Server on?
Check: map. Procedural, size 4,500, seed 1337, generated by the game on A Rust Server. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.
Join
How do you connect to A Rust Server?
Press F1 in Rust and enter client.connect 76.157.24.140:28137. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.