RUST METRICSFlight deck · live data
Data live Servers11,608 Players34,356 Populated2,818 Fresh wipes 3 h71 Scan5 min
‹ All servers75.152.124.190:28015
Offline Full Queue Fresh wipe Wipe due No query

Pristine_test 10

Offline NA 75.152.124.190:28015 checked 28d ago

weekly wipes vanillaoxidepremium
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,817top 70% · #1681 in NA
Last wipe32d agoweekly schedule
Next wipe2d 21hSun 1 Nov, 03:47 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 03:47 UTC, in 2d 21h. Its weekly schedule tag · low confidence

usual gap2.4 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Sun 1 Nov, 03:47 UTC2d 21h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 12hFW
  3. WPT 3Sun 8 Nov, 03:47 UTC9d 21h
  4. WPT 4Sun 15 Nov, 03:47 UTC16d 21h
  5. WPT 5Sun 22 Nov, 03:47 UTC23d 21h
  6. WPT 6Sun 29 Nov, 03:47 UTC30d 21h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 12hFW
  8. WPT 8Sun 6 Dec, 03:47 UTC37d 21h

The first 48 hours of its last wipes

Sun 27 SepThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 03:47 UTC32d ago 0 – running 0
Thu 24 Sep, 19:12 UTC34d ago 0 – 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Pristine_test 10?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Pristine_test 10 follow?

Its tag guides the prediction: too few of Pristine_test 10's wipes are on record to confirm its schedule. On Sunday 1 November at 03:47 UTC its next wipe is due. The world in play was created 32 days 2 hours ago. The tags state a wipe schedule of one wipe a week.

Lists and filters

Which tags does Pristine_test 10 carry, and what do they mean?

These are the tags Pristine_test 10 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^q (Premium): Premium status is required to join; ^o (Oxide): It runs Oxide, also known as uMod; NA (North America): Its browser listing: North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Pristine_test 10 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Pristine_test 10: Rust community servers: live readings, North America: server readout and Vanilla Rust servers, live. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Player count

What position does Pristine_test 10 hold among Rust servers?

Ranked by seven-day player hours, Pristine_test 10 sits at #16,817 and #1,681 in North America, inside the top 70%.

How full does Pristine_test 10 get?

Pristine_test 10 is not responding; status offline, last seen 28 days 12 hours ago.

Operator and location

What location is Pristine_test 10 hosted in?

Its NA tag places Pristine_test 10 in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 75.152.124.190:28015.

What Rust version is Pristine_test 10 on?

Version check: Rust network protocol 2633 and build 165217 on Linux, run by Pristine_test 10. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Pristine_test 10, and is it online now?

Pristine_test 10 reports offline. The last reading came 28 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 20 September 2026.

Rules and settings

What rules does Pristine_test 10 enforce, and what are its settings?

Reading the name gives no gather rate for Pristine_test 10. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. Plugin count: Oxide. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Premium status is required to join. Check: anti-cheat. VAC, Valve's system, is on.

What map is Pristine_test 10 on?

Size 4,500 and seed 315671013: the game generates the procedural map on Pristine_test 10 from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to Pristine_test 10?

Check: join. Open Rust, press F1, then enter client.connect 75.152.124.190:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. Premium status is required to join. https://discord.com/invite/gHS4jpZEWr is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^w,^v,NA,gmrust,cs165217,^q,ts8,^o

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build Build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^q
Premium Premium status is required to join.
^o
Oxide It runs Oxide, also known as uMod.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.