RUST METRICSFlight deck · live data
Data live Servers11,799 Players79,295 Populated3,786 Fresh wipes 3 h103 Scan5 min
‹ All servers75.109.7.103:50215
Offline Full Queue Fresh wipe Wipe due No query

[US]-XESSIVEMINDS-10X

Offline 75.109.7.103:50215 checked 9h ago

10x moddedcarbon
COM 1 · connect

Server instruments

last reading Wed 03:00 UTC
0 38 75 112 150 PAX 0 /150

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 60 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 117,028 ×1000

Entities

48 h range 117,028–117,028 · memory 2,702 MB
1239 ET SINCE RESTART 00:30

Uptime

0 h 30 min since its last restart, at the last reading
7-day average0peak –
Rank#15,323top 69%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Memory2,702MBat the last reading
REC 1

Players

AveragePeak
0123402:0003:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
No rank history yet.

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does [US]-XESSIVEMINDS-10X follow?

Its rhythm cannot be told from the wipes of [US]-XESSIVEMINDS-10X on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 4 days 7 hours ago the current world was made.

Tag meanings

Which tags does [US]-XESSIVEMINDS-10X carry, and what do they mean?

These are the tags [US]-XESSIVEMINDS-10X publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp150 (Max players): 150 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does [US]-XESSIVEMINDS-10X appear in Rust Metrics lists and filters?

On Rust Metrics, [US]-XESSIVEMINDS-10X sits in these lists: 10x Rust servers, Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x.

Player count

Where does [US]-XESSIVEMINDS-10X sit in the rankings?

Ranking for [US]-XESSIVEMINDS-10X: #15,323 on seven-day player hours, top 69% of all ranked servers.

What is the population on [US]-XESSIVEMINDS-10X?

[US]-XESSIVEMINDS-10X is not responding; status offline, last seen 9 hours ago. Seven-day reading: 0 players on average.

Operator and location

What location is [US]-XESSIVEMINDS-10X hosted in?

Reading: location. Nothing in the tags, but the name of [US]-XESSIVEMINDS-10X points to North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 75.109.7.103:50215.

What Rust version is [US]-XESSIVEMINDS-10X on?

Rust network protocol 2635 and build 168909 on Windows is the build [US]-XESSIVEMINDS-10X runs. Matching protocol is required to join. Let Steam update your game.

How does [US]-XESSIVEMINDS-10X perform?

Reading: 60 server fps on average across the last 48 hours. It never dropped below 60. Reading: 117,028 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,702 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is [US]-XESSIVEMINDS-10X, and is it online now?

[US]-XESSIVEMINDS-10X reports offline. The last reading came 9 hours ago. Reading: uptime. About 30 minutes ago it restarted, on its own count. Reading: first seen 28 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does [US]-XESSIVEMINDS-10X enforce, and what are its settings?

The name carries the rate: 10x gather on [US]-XESSIVEMINDS-10X. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is [US]-XESSIVEMINDS-10X on?

From seed 1337, the game generates the procedural map on [US]-XESSIVEMINDS-10X. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto [US]-XESSIVEMINDS-10X?

Press F1 in Rust and enter client.connect 75.109.7.103:50215. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp150
Max players 150 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.