XESSIVEMINDS DEVELOPMENT SERVER ONLY
Offline 75.109.7.103:28021 checked 30d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 19:01 UTC30d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 203/2000
- 296/2000
- 75/200
- 51/200
- 45/300
- 82/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on XESSIVEMINDS DEVELOPMENT SERVER ONLY?
The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
When does XESSIVEMINDS DEVELOPMENT SERVER ONLY wipe?
The rhythm of XESSIVEMINDS DEVELOPMENT SERVER ONLY's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 30 days 23 hours ago the current world was made.
Tag meanings
How should you read the tags on XESSIVEMINDS DEVELOPMENT SERVER ONLY?
These are the tags XESSIVEMINDS DEVELOPMENT SERVER ONLY publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): 150 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does XESSIVEMINDS DEVELOPMENT SERVER ONLY appear in Rust Metrics lists and filters?
These Rust Metrics lists carry XESSIVEMINDS DEVELOPMENT SERVER ONLY: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does XESSIVEMINDS DEVELOPMENT SERVER ONLY sit in the rankings?
Ranking for XESSIVEMINDS DEVELOPMENT SERVER ONLY: #16,943 on seven-day player hours, top 71% of all ranked servers.
How full does XESSIVEMINDS DEVELOPMENT SERVER ONLY get?
Reading for XESSIVEMINDS DEVELOPMENT SERVER ONLY: offline at this moment; last seen 30 days 22 hours ago.
Operator and location
Which location does XESSIVEMINDS DEVELOPMENT SERVER ONLY run from?
No region comes from XESSIVEMINDS DEVELOPMENT SERVER ONLY. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 75.109.7.103:28021.
What Rust version is XESSIVEMINDS DEVELOPMENT SERVER ONLY on?
Rust network protocol 2633 and build 165217 on Windows is the build XESSIVEMINDS DEVELOPMENT SERVER ONLY runs. Check: protocol. To join, your game must match; Steam handles the update.
Is XESSIVEMINDS DEVELOPMENT SERVER ONLY up, and how often does it stay up?
Check: connection. XESSIVEMINDS DEVELOPMENT SERVER ONLY is offline at this moment. Last contact was 30 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 27 September 2026.
Settings and map
How is XESSIVEMINDS DEVELOPMENT SERVER ONLY configured, and what rules are in force?
Reading the name gives no gather rate for XESSIVEMINDS DEVELOPMENT SERVER ONLY. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is XESSIVEMINDS DEVELOPMENT SERVER ONLY on?
Size 4,500 and seed 1337: the game generates the procedural map on XESSIVEMINDS DEVELOPMENT SERVER ONLY from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join XESSIVEMINDS DEVELOPMENT SERVER ONLY?
To join: start Rust, press F1 and type client.connect 75.109.7.103:28021. Or press Launch Rust here and Steam opens the game and connects you.
