RUST METRICSFlight deck · live data
Data live Servers11,617 Players35,735 Populated2,880 Fresh wipes 3 h74 Scan5 min
‹ All servers75.109.37.163:28026
Offline Full Queue Fresh wipe Wipe due No query

XESSIVEMINDS|50X|ZOMBIES

Offline 75.109.37.163:28026 checked 35d ago

50x moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 38 75 112 150 PAX 1 /150

Players now

1% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,889top 63%
Last wipe36d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep26 Sep27 Sep29 Sep1 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 19:18 UTC36d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on XESSIVEMINDS|50X|ZOMBIES?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 1 hours.

How often does XESSIVEMINDS|50X|ZOMBIES wipe, and when?

To tell the rhythm of XESSIVEMINDS|50X|ZOMBIES, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 36 days 11 hours ago the current world was made.

Tags

Which tags does XESSIVEMINDS|50X|ZOMBIES carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from XESSIVEMINDS|50X|ZOMBIES. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does XESSIVEMINDS|50X|ZOMBIES appear in Rust Metrics lists and filters?

These Rust Metrics lists carry XESSIVEMINDS|50X|ZOMBIES: Gather rate above 10x: server list, Modded Rust servers, checked live, Rust PvE servers and Rust servers: zombie readings. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

Population

What position does XESSIVEMINDS|50X|ZOMBIES hold among Rust servers?

Ranking for XESSIVEMINDS|50X|ZOMBIES: #13,889 on seven-day player hours, top 63% of all ranked servers.

How full does XESSIVEMINDS|50X|ZOMBIES get?

Reading for XESSIVEMINDS|50X|ZOMBIES: offline at this moment; last seen 35 days 2 hours ago.

Server details

Which location does XESSIVEMINDS|50X|ZOMBIES run from?

No region comes from XESSIVEMINDS|50X|ZOMBIES. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 75.109.37.163:28026.

What Rust version is XESSIVEMINDS|50X|ZOMBIES on?

Rust network protocol 2633 and build 165217 on Windows is the build XESSIVEMINDS|50X|ZOMBIES runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is XESSIVEMINDS|50X|ZOMBIES, and is it online now?

Check: connection. XESSIVEMINDS|50X|ZOMBIES is offline at this moment. Last contact was 35 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 22 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does XESSIVEMINDS|50X|ZOMBIES enforce, and what are its settings?

Gather rate check: 50x. That comes from the name XESSIVEMINDS|50X|ZOMBIES. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is XESSIVEMINDS|50X|ZOMBIES on?

Check: map. Procedural, size 5,800, seed 1337, generated by the game on XESSIVEMINDS|50X|ZOMBIES. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.

Connection

What do you do to join XESSIVEMINDS|50X|ZOMBIES?

To join: start Rust, press F1 and type client.connect 75.109.37.163:28026. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp150
Max players The server holds 150 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build The server runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.