10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events
Online NA 74.91.115.89:21215 checked 9m ago
Server instruments
last reading Wed 21:00 UTCPlayers now
1% full 7-day avg7-day peakServer fps
48 h low 89 · below 20 is lag, below 10 is badEntities
48 h range 98,256–100,982 · memory 2,772 MBUptime
1 days 17 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 19:02 UTC, in 20h. Every other Thursday at 19:02 UTC · medium confidence
Coming wipes
- WPT 1Thu 29 Oct, 19:02 UTC20h
- WPT 2Thu 5 Nov, 19:00 UTC7d 20hFW
- WPT 3Thu 12 Nov, 19:02 UTC14d 20h
- WPT 4Thu 26 Nov, 19:02 UTC28d 20h
- WPT 5Thu 3 Dec, 19:00 UTC35d 20hFW
- WPT 6Thu 10 Dec, 19:02 UTC42d 20h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 19:02 UTC13d ago | 5 | – | running | 1 |
| Thu 1 Oct, 18:04 UTC FW27d ago | 9 | halved by day 4 | 14 days | 1 |
| Thu 24 Sep, 19:02 UTC34d ago | 7 | halved by day 5 | 7 days | 5 |
| Thu 17 Sep, 19:03 UTC41d ago | 13 | halved by day 1 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 416/405
- 96/100
- 51/100
- 14/150
- 1/100
- 132/140
Quick answers
from the figures on this pageWipe timing
What happens on 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events when wipe day comes?
The busiest point of its recent wipes drew 7 players on average. 7 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 4 when it didn't.
What wipe timing does 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events follow?
The wipe rhythm of 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events is every other Thursday at 19:02 UTC. On Thursday 29 October at 19:02 UTC its next wipe is due. 13 days 3 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.
Tags
How should you read the tags on 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events?
Tags published by 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp150 (Max players): Slots: 150; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; NA (North America): The server browser files it under North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events appear in Rust Metrics lists and filters?
These Rust Metrics lists carry 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events: 3x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.
Population
Where does 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events sit in the rankings?
Player hours over the last seven days put 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events at #3,493, #575 in North America, in the top 16% of all ranked servers.
What player count does 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events carry?
Current headcount on 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events: 1 players, 150 slots available. Seven-day check: 1 players on average. Peak reading: 4. Check: 48-hour peak. 01:00 UTC, 2 players on average.
Operator and location
Where does 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events sit?
10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events gives North America as its location, with the NA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 74.91.115.89:21215.
What Rust version is 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events on?
Rust network protocol 2635 and build 168909 on Windows is the build 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events?
Check: fps. Average 113 server fps over the last 48 hours, low of 89. Within range. Check: entities. The peak was 100,982, counting buildings, deployables and the rest of the world. Memory peak: 3,072 MB. What players call lag comes from low fps and an entity count on the rise.
Is 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events up, and how often does it stay up?
10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events reports online. Status: normal. Reading: uptime. About 41 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What settings and rules apply on 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events?
The name carries the rate: 3x gather on 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events on?
Check: map. Procedural, size 4,000, seed 20247, generated by the game on 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events?
To join: start Rust, press F1 and type client.connect 74.91.115.89:21215. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://www.isrusty.net/.