RUST METRICSFlight deck · live data
Data live Servers11,847 Players98,615 Populated3,861 Fresh wipes 3 h535 Scan5 min
‹ All servers74.132.198.233:28015
Offline Full Queue Fresh wipe Wipe due No query

Game Show Studios

Offline 74.132.198.233:28015 checked 2d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 8 16 24 32 PAX 1 /32

Players now

3% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#10,770top 48%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct21 Oct27 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 04:58 UTC14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Game Show Studios when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Game Show Studios follow?

Its rhythm cannot be told from the wipes of Game Show Studios on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 14 days 15 hours ago.

Lists and filters

How should you read the tags on Game Show Studios?

These are the tags Game Show Studios publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp32 (Max players): 32 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Game Show Studios appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Game Show Studios: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Game Show Studios sit in the rankings?

Ranking for Game Show Studios: #10,770 on seven-day player hours, top 48% of all ranked servers.

What player count does Game Show Studios carry?

Reading for Game Show Studios: offline at this moment; last seen 2 days 17 hours ago. Seven-day check: 1 players on average. Peak reading: 1.

Server

Which location does Game Show Studios run from?

Reading: location. Game Show Studios gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 74.132.198.233:28015.

What Rust version is Game Show Studios on?

Rust network protocol 2635 and build 168909 on Windows is the build Game Show Studios runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Game Show Studios, and is it online?

Reading: offline. Game Show Studios last answered 2 days 17 hours ago. Uptime for the last 7 full days: 3 of 168 hours, or 2%. Check: first contact. Rust Metrics logged it on 15 October 2026.

Settings and map

What settings and rules apply on Game Show Studios?

Reading the name gives no gather rate for Game Show Studios. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is Game Show Studios on?

Check: map. Procedural, generated by the game, on Game Show Studios.

Connection

How can you get onto Game Show Studios?

Check: join. Open Rust, press F1, then enter client.connect 74.132.198.233:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp32,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp32
Max players 32 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.