Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP
Online NA 73.79.32.42:28015 checked 9m ago
Server instruments
last reading Wed 20:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 73 · below 20 is lag, below 10 is badEntities
48 h range 83,967–87,848 · memory 2,906 MBUptime
11 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers, top 45% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 21hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 21hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:13 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 183/200
- 138/200
- 119/150
- 110/150
- 26/100
- 11/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP?
At their busiest, its recent wipes drew 2 players on average. 21 hours after the wipe, the crowd peaked on the latest wipe.
When does Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP wipe?
Once a month Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 27 days 1 hours ago. The tags state a wipe schedule of one wipe a month.
Lists and filters
Which tags does Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon; modded (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): The server browser files it under North America from Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Who is in charge of Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP?
No other server we track uses the ultra.fail hostname that Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP publishes.
Which lists and filters on Rust Metrics show Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP?
Rust Metrics lists featuring Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP: Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP hold among Rust servers?
Player hours over the last seven days put Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP at #4,868, #837 in North America, in the top 22% of all ranked servers.
What is the population on Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP?
0 of 50 slots are filled on Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP right now. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 0 players, at 16:00 UTC over the last 48 hours.
Server details
Where does Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP sit?
Its NA tag places Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 73.79.32.42:28015.
What Rust version is Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP on?
Rust network protocol 2635 and build 168909 on Linux is the build Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP?
Reading: 79 server fps on average across the last 48 hours. It never dropped below 73. Reading: 87,848 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,627 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP, and is it online?
Reading: online. Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP answers right now. Check: restart. The uptime it reports puts the last restart about 11 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What settings and rules apply on Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP?
Gather rate check: 4x. That comes from the name Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.
What map is Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP on?
Size 3,500 and seed 1376722960: the game generates the procedural map on Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join Ultra.FAIL - 4x|Solo-Quads|Kits|More+|MonthlyBP?
Check: join. Open Rust, press F1, then enter client.connect 73.79.32.42:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://www.ultra.fail/.
